avutil: make lzo always compile

Having optionally installed headers is a bad idea as there's no way to know
if they are present or not (unless a define is added to avconfig.h, but that's
just ugly).

Signed-off-by: James Almer <jamrial@gmail.com>
This commit is contained in:
James Almer 2022-02-26 11:47:06 -03:00
parent 6562d28b9b
commit ff145498b2
1 changed files with 2 additions and 3 deletions

View File

@ -52,6 +52,7 @@ HEADERS = adler32.h \
intreadwrite.h \
lfg.h \
log.h \
lzo.h \
macros.h \
mathematics.h \
mastering_display_metadata.h \
@ -87,8 +88,6 @@ HEADERS = adler32.h \
tx.h \
film_grain_params.h \
HEADERS-$(CONFIG_LZO) += lzo.h
ARCH_HEADERS = bswap.h \
intmath.h \
intreadwrite.h \
@ -139,6 +138,7 @@ OBJS = adler32.o \
lls.o \
log.o \
log2_tab.o \
lzo.o \
mathematics.o \
mastering_display_metadata.o \
md5.o \
@ -180,7 +180,6 @@ OBJS-$(CONFIG_CUDA) += hwcontext_cuda.o
OBJS-$(CONFIG_D3D11VA) += hwcontext_d3d11va.o
OBJS-$(CONFIG_DXVA2) += hwcontext_dxva2.o
OBJS-$(CONFIG_LIBDRM) += hwcontext_drm.o
OBJS-$(CONFIG_LZO) += lzo.o
OBJS-$(CONFIG_MACOS_KPERF) += macos_kperf.o
OBJS-$(CONFIG_MEDIACODEC) += hwcontext_mediacodec.o
OBJS-$(CONFIG_OPENCL) += hwcontext_opencl.o