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separate out put_signed_pixels_clamped() into its own function and
implement an optimized MMX version of the function Originally committed as revision 3082 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -332,6 +332,27 @@ static void put_pixels_clamped_c(const DCTELEM *block, uint8_t *restrict pixels,
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}
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}
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static void put_signed_pixels_clamped_c(const DCTELEM *block,
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uint8_t *restrict pixels,
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int line_size)
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{
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int i, j;
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for (i = 0; i < 8; i++) {
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for (j = 0; j < 8; j++) {
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if (*block < -128)
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*pixels = 0;
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else if (*block > 127)
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*pixels = 255;
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else
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*pixels = (uint8_t)(*block + 128);
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block++;
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pixels++;
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}
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pixels += (line_size - 8);
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}
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}
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static void add_pixels_clamped_c(const DCTELEM *block, uint8_t *restrict pixels,
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int line_size)
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{
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@ -3131,6 +3152,7 @@ void dsputil_init(DSPContext* c, AVCodecContext *avctx)
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c->get_pixels = get_pixels_c;
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c->diff_pixels = diff_pixels_c;
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c->put_pixels_clamped = put_pixels_clamped_c;
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c->put_signed_pixels_clamped = put_signed_pixels_clamped_c;
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c->add_pixels_clamped = add_pixels_clamped_c;
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c->gmc1 = gmc1_c;
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c->gmc = gmc_c;
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@ -137,6 +137,7 @@ typedef struct DSPContext {
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void (*get_pixels)(DCTELEM *block/*align 16*/, const uint8_t *pixels/*align 8*/, int line_size);
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void (*diff_pixels)(DCTELEM *block/*align 16*/, const uint8_t *s1/*align 8*/, const uint8_t *s2/*align 8*/, int stride);
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void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
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void (*put_signed_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
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void (*add_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
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/**
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* translational global motion compensation.
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@ -374,6 +375,7 @@ extern int mm_flags;
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void add_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);
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void put_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);
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void put_signed_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);
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static inline void emms(void)
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{
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@ -22,6 +22,7 @@
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#include "../dsputil.h"
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#include "../simple_idct.h"
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#include "mmx.h"
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//#undef NDEBUG
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//#include <assert.h>
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@ -293,6 +294,23 @@ void put_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size
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:"memory");
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}
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void put_signed_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size)
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{
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int i;
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unsigned char __align8 vector128[8] =
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{ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 };
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movq_m2r(*vector128, mm1);
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for (i = 0; i < 8; i++) {
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movq_m2r(*(block), mm0);
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packsswb_m2r(*(block + 4), mm0);
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block += 8;
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paddb_r2r(mm1, mm0);
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movq_r2m(mm0, *pixels);
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pixels += line_size;
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}
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}
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void add_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size)
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{
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const DCTELEM *p;
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@ -2160,6 +2178,7 @@ void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx)
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c->diff_pixels = diff_pixels_mmx;
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#endif //CONFIG_ENCODERS
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c->put_pixels_clamped = put_pixels_clamped_mmx;
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c->put_signed_pixels_clamped = put_signed_pixels_clamped_mmx;
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c->add_pixels_clamped = add_pixels_clamped_mmx;
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c->clear_blocks = clear_blocks_mmx;
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#ifdef CONFIG_ENCODERS
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@ -2061,10 +2061,6 @@ static void render_fragments(Vp3DecodeContext *s,
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int motion_halfpel_index;
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uint8_t *motion_source;
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int16_t *op;
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uint8_t *dest;
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int j, k;
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debug_vp3(" vp3: rendering final fragments for %s\n",
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(plane == 0) ? "Y plane" : (plane == 1) ? "U plane" : "V plane");
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@ -2186,22 +2182,9 @@ av_log(s->avctx, AV_LOG_ERROR, " help! got beefy vector! (%X, %X)\n", motion_x,
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s->all_fragments[i].coeff_count,
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output_samples);
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if (s->all_fragments[i].coding_method == MODE_INTRA) {
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/* this really needs to be optimized sooner or later */
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op = output_samples;
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dest = output_plane + s->all_fragments[i].first_pixel;
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for (j = 0; j < 8; j++) {
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for (k = 0; k < 8; k++) {
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if (*op < -128)
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*dest = 0;
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else if (*op > 127)
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*dest = 255;
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else
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*dest = (uint8_t)(*op + 128);
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op++;
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dest++;
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}
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dest += (stride - 8);
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}
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s->dsp.put_signed_pixels_clamped(output_samples,
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output_plane + s->all_fragments[i].first_pixel,
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stride);
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} else {
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s->dsp.add_pixels_clamped(output_samples,
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output_plane + s->all_fragments[i].first_pixel,
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