mirror of https://git.ffmpeg.org/ffmpeg.git
swr: add swr_drop_output()
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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7a59964ba9
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@ -596,6 +596,27 @@ int swr_convert(struct SwrContext *s, uint8_t *out_arg[SWR_CH_MAX], int out_coun
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AudioData * in= &s->in;
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AudioData *out= &s->out;
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if(s->drop_output > 0){
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int ret;
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AudioData tmp = s->out;
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uint8_t *tmp_arg[SWR_CH_MAX];
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tmp.count = 0;
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tmp.data = NULL;
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if((ret=realloc_audio(&tmp, s->drop_output))<0)
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return ret;
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reversefill_audiodata(&tmp, tmp_arg);
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s->drop_output *= -1; //FIXME find a less hackish solution
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ret = swr_convert(s, tmp_arg, -s->drop_output, in_arg, in_count); //FIXME optimize but this is as good as never called so maybe it doesnt matter
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s->drop_output *= -1;
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if(ret>0)
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s->drop_output -= ret;
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av_freep(&tmp.data);
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if(s->drop_output || !out_arg)
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return 0;
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}
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if(!in_arg){
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if(s->in_buffer_count){
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if (s->resample && !s->flushed) {
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@ -676,6 +697,16 @@ int swr_convert(struct SwrContext *s, uint8_t *out_arg[SWR_CH_MAX], int out_coun
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}
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}
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int swr_drop_output(struct SwrContext *s, int count){
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s->drop_output += count;
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if(s->drop_output <= 0)
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return 0;
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av_log(s, AV_LOG_VERBOSE, "discarding %d audio samples\n", count);
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return swr_convert(s, NULL, s->drop_output, NULL, 0);
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}
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int swr_inject_silence(struct SwrContext *s, int count){
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int ret, i;
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AudioData silence = s->out;
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@ -30,7 +30,7 @@
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#include "libavutil/samplefmt.h"
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#define LIBSWRESAMPLE_VERSION_MAJOR 0
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#define LIBSWRESAMPLE_VERSION_MINOR 13
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#define LIBSWRESAMPLE_VERSION_MINOR 14
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#define LIBSWRESAMPLE_VERSION_MICRO 100
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#define LIBSWRESAMPLE_VERSION_INT AV_VERSION_INT(LIBSWRESAMPLE_VERSION_MAJOR, \
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@ -158,6 +158,11 @@ int swr_set_channel_mapping(struct SwrContext *s, const int *channel_map);
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*/
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int swr_set_matrix(struct SwrContext *s, const double *matrix, int stride);
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/**
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* Drops the specified number of output samples.
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*/
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int swr_drop_output(struct SwrContext *s, int count);
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/**
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* Injects the specified number of silence samples.
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*/
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@ -77,6 +77,7 @@ struct SwrContext {
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int in_buffer_count; ///< cached buffer length
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int resample_in_constraint; ///< 1 if the input end was reach before the output end, 0 otherwise
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int flushed; ///< 1 if data is to be flushed and no further input is expected
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int drop_output; ///< number of output samples to drop
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struct AudioConvert *in_convert; ///< input conversion context
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struct AudioConvert *out_convert; ///< output conversion context
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