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vmdaudio: decode directly to the user-provided AVFrame
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@ -476,7 +476,6 @@ static av_cold int vmdvideo_decode_end(AVCodecContext *avctx)
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#define BLOCK_TYPE_SILENCE 3
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typedef struct VmdAudioContext {
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AVFrame frame;
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int out_bps;
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int chunk_size;
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} VmdAudioContext;
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@ -521,9 +520,6 @@ static av_cold int vmdaudio_decode_init(AVCodecContext *avctx)
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s->chunk_size = avctx->block_align + avctx->channels * (s->out_bps == 2);
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avcodec_get_frame_defaults(&s->frame);
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avctx->coded_frame = &s->frame;
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av_log(avctx, AV_LOG_DEBUG, "%d channels, %d bits/sample, "
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"block align = %d, sample rate = %d\n",
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avctx->channels, avctx->bits_per_coded_sample, avctx->block_align,
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@ -564,6 +560,7 @@ static void decode_audio_s16(int16_t *out, const uint8_t *buf, int buf_size,
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static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data,
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int *got_frame_ptr, AVPacket *avpkt)
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{
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AVFrame *frame = data;
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const uint8_t *buf = avpkt->data;
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const uint8_t *buf_end;
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int buf_size = avpkt->size;
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@ -608,13 +605,14 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data,
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audio_chunks = buf_size / s->chunk_size;
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/* get output buffer */
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s->frame.nb_samples = ((silent_chunks + audio_chunks) * avctx->block_align) / avctx->channels;
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if ((ret = ff_get_buffer(avctx, &s->frame)) < 0) {
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frame->nb_samples = ((silent_chunks + audio_chunks) * avctx->block_align) /
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avctx->channels;
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if ((ret = ff_get_buffer(avctx, frame)) < 0) {
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av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
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return ret;
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}
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output_samples_u8 = s->frame.data[0];
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output_samples_s16 = (int16_t *)s->frame.data[0];
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output_samples_u8 = frame->data[0];
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output_samples_s16 = (int16_t *)frame->data[0];
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/* decode silent chunks */
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if (silent_chunks > 0) {
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@ -644,8 +642,7 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data,
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}
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}
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*got_frame_ptr = 1;
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*(AVFrame *)data = s->frame;
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*got_frame_ptr = 1;
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return avpkt->size;
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}
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