transpose_vulkan: port for the rewrite

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Lynne 2023-02-17 03:13:43 +01:00
parent d4b51b5085
commit f70f873272
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@ -1,5 +1,7 @@
/*
* copyright (c) 2021 Wu Jianhua <jianhua.wu@intel.com>
* Copyright (c) Lynne
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
@ -20,41 +22,60 @@
#include "libavutil/random_seed.h"
#include "libavutil/opt.h"
#include "vulkan_filter.h"
#include "vulkan_spirv.h"
#include "internal.h"
#include "transpose.h"
#define CGS 32
typedef struct TransposeVulkanContext {
FFVulkanContext vkctx;
FFVkQueueFamilyCtx qf;
FFVkExecContext *exec;
FFVulkanPipeline *pl;
VkDescriptorImageInfo input_images[3];
VkDescriptorImageInfo output_images[3];
int initialized;
FFVulkanPipeline pl;
FFVkExecPool e;
FFVkQueueFamilyCtx qf;
FFVkSPIRVShader shd;
VkSampler sampler;
int dir;
int passthrough;
int initialized;
} TransposeVulkanContext;
static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
{
int err = 0;
FFVkSPIRVShader *shd;
int err;
uint8_t *spv_data;
size_t spv_len;
void *spv_opaque = NULL;
TransposeVulkanContext *s = ctx->priv;
FFVulkanContext *vkctx = &s->vkctx;
const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
FFVulkanDescriptorSetBinding image_descs[] = {
const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
FFVkSPIRVShader *shd = &s->shd;
FFVkSPIRVCompiler *spv;
FFVulkanDescriptorSetBinding *desc;
spv = ff_vk_spirv_init();
if (!spv) {
av_log(ctx, AV_LOG_ERROR, "Unable to initialize SPIR-V compiler!\n");
return AVERROR_EXTERNAL;
}
ff_vk_qf_init(vkctx, &s->qf, VK_QUEUE_COMPUTE_BIT);
RET(ff_vk_exec_pool_init(vkctx, &s->qf, &s->e, s->qf.nb_queues*4, 0, 0, 0, NULL));
RET(ff_vk_init_sampler(vkctx, &s->sampler, 1, VK_FILTER_LINEAR));
RET(ff_vk_shader_init(&s->pl, &s->shd, "transpose_compute",
VK_SHADER_STAGE_COMPUTE_BIT, 0));
ff_vk_shader_set_compute_sizes(&s->shd, 32, 1, 1);
desc = (FFVulkanDescriptorSetBinding []) {
{
.name = "input_images",
.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
.dimensions = 2,
.elems = planes,
.stages = VK_SHADER_STAGE_COMPUTE_BIT,
.updater = s->input_images,
.samplers = DUP_SAMPLER(s->sampler),
},
{
.name = "output_images",
@ -64,154 +85,49 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
.dimensions = 2,
.elems = planes,
.stages = VK_SHADER_STAGE_COMPUTE_BIT,
.updater = s->output_images,
},
};
image_descs[0].sampler = ff_vk_init_sampler(vkctx, 1, VK_FILTER_LINEAR);
if (!image_descs[0].sampler)
return AVERROR_EXTERNAL;
RET(ff_vk_pipeline_descriptor_set_add(vkctx, &s->pl, shd, desc, 2, 0, 0));
ff_vk_qf_init(vkctx, &s->qf, VK_QUEUE_COMPUTE_BIT, 0);
{
s->pl = ff_vk_create_pipeline(vkctx, &s->qf);
if (!s->pl)
return AVERROR(ENOMEM);
shd = ff_vk_init_shader(s->pl, "transpose_compute", image_descs[0].stages);
if (!shd)
return AVERROR(ENOMEM);
ff_vk_set_compute_shader_sizes(shd, (int [3]){ CGS, 1, 1 });
RET(ff_vk_add_descriptor_set(vkctx, s->pl, shd, image_descs, FF_ARRAY_ELEMS(image_descs), 0));
GLSLC(0, void main() );
GLSLC(0, { );
GLSLC(1, ivec2 size; );
GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); );
for (int i = 0; i < planes; i++) {
GLSLC(0, );
GLSLF(1, size = imageSize(output_images[%i]); ,i);
GLSLC(1, if (IS_WITHIN(pos, size)) { );
if (s->dir == TRANSPOSE_CCLOCK)
GLSLF(2, vec4 res = texture(input_images[%i], ivec2(size.y - pos.y, pos.x)); ,i);
else if (s->dir == TRANSPOSE_CLOCK_FLIP || s->dir == TRANSPOSE_CLOCK) {
GLSLF(2, vec4 res = texture(input_images[%i], ivec2(size.yx - pos.yx)); ,i);
if (s->dir == TRANSPOSE_CLOCK)
GLSLC(2, pos = ivec2(pos.x, size.y - pos.y); );
} else
GLSLF(2, vec4 res = texture(input_images[%i], pos.yx); ,i);
GLSLF(2, imageStore(output_images[%i], pos, res); ,i);
GLSLC(1, } );
}
GLSLC(0, } );
RET(ff_vk_compile_shader(vkctx, shd, "main"));
RET(ff_vk_init_pipeline_layout(vkctx, s->pl));
RET(ff_vk_init_compute_pipeline(vkctx, s->pl));
GLSLC(0, void main() );
GLSLC(0, { );
GLSLC(1, ivec2 size; );
GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); );
for (int i = 0; i < planes; i++) {
GLSLC(0, );
GLSLF(1, size = imageSize(output_images[%i]); ,i);
GLSLC(1, if (IS_WITHIN(pos, size)) { );
if (s->dir == TRANSPOSE_CCLOCK)
GLSLF(2, vec4 res = texture(input_images[%i], ivec2(size.y - pos.y, pos.x)); ,i);
else if (s->dir == TRANSPOSE_CLOCK_FLIP || s->dir == TRANSPOSE_CLOCK) {
GLSLF(2, vec4 res = texture(input_images[%i], ivec2(size.yx - pos.yx)); ,i);
if (s->dir == TRANSPOSE_CLOCK)
GLSLC(2, pos = ivec2(pos.x, size.y - pos.y); );
} else
GLSLF(2, vec4 res = texture(input_images[%i], pos.yx); ,i);
GLSLF(2, imageStore(output_images[%i], pos, res); ,i);
GLSLC(1, } );
}
GLSLC(0, } );
RET(spv->compile_shader(spv, ctx, shd, &spv_data, &spv_len, "main",
&spv_opaque));
RET(ff_vk_shader_create(vkctx, shd, spv_data, spv_len, "main"));
RET(ff_vk_init_compute_pipeline(vkctx, &s->pl, shd));
RET(ff_vk_exec_pipeline_register(vkctx, &s->e, &s->pl));
RET(ff_vk_create_exec_ctx(vkctx, &s->exec, &s->qf));
s->initialized = 1;
fail:
return err;
}
static int process_frames(AVFilterContext *avctx, AVFrame *outframe, AVFrame *inframe)
{
int err = 0;
VkCommandBuffer cmd_buf;
TransposeVulkanContext *s = avctx->priv;
FFVulkanContext *vkctx = &s->vkctx;
FFVulkanFunctions *vk = &s->vkctx.vkfn;
const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
AVVkFrame *in = (AVVkFrame *)inframe->data[0];
AVVkFrame *out = (AVVkFrame *)outframe->data[0];
const VkFormat *input_formats = av_vkfmt_from_pixfmt(s->vkctx.input_format);
const VkFormat *output_formats = av_vkfmt_from_pixfmt(s->vkctx.output_format);
ff_vk_start_exec_recording(vkctx, s->exec);
cmd_buf = ff_vk_get_exec_buf(s->exec);
for (int i = 0; i < planes; i++) {
RET(ff_vk_create_imageview(vkctx, s->exec,
&s->input_images[i].imageView, in->img[i],
input_formats[i],
ff_comp_identity_map));
RET(ff_vk_create_imageview(vkctx, s->exec,
&s->output_images[i].imageView, out->img[i],
output_formats[i],
ff_comp_identity_map));
s->input_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
s->output_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
}
ff_vk_update_descriptor_set(vkctx, s->pl, 0);
for (int i = 0; i < planes; i++) {
VkImageMemoryBarrier barriers[] = {
{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.srcAccessMask = 0,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
.oldLayout = in->layout[i],
.newLayout = s->input_images[i].imageLayout,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = in->img[i],
.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.subresourceRange.levelCount = 1,
.subresourceRange.layerCount = 1,
},
{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.srcAccessMask = 0,
.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.oldLayout = out->layout[i],
.newLayout = s->output_images[i].imageLayout,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = out->img[i],
.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.subresourceRange.levelCount = 1,
.subresourceRange.layerCount = 1,
},
};
vk->CmdPipelineBarrier(cmd_buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0,
0, NULL, 0, NULL, FF_ARRAY_ELEMS(barriers), barriers);
in->layout[i] = barriers[0].newLayout;
in->access[i] = barriers[0].dstAccessMask;
out->layout[i] = barriers[1].newLayout;
out->access[i] = barriers[1].dstAccessMask;
}
ff_vk_bind_pipeline_exec(vkctx, s->exec, s->pl);
vk->CmdDispatch(cmd_buf, FFALIGN(s->vkctx.output_width, CGS)/CGS,
s->vkctx.output_height, 1);
ff_vk_add_exec_dep(vkctx, s->exec, inframe, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
ff_vk_add_exec_dep(vkctx, s->exec, outframe, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
err = ff_vk_submit_exec_queue(vkctx, s->exec);
if (err)
return err;
ff_vk_qf_rotate(&s->qf);
return 0;
fail:
ff_vk_discard_exec_deps(s->exec);
if (spv_opaque)
spv->free_shader(spv, &spv_opaque);
if (spv)
spv->uninit(&spv);
return err;
}
@ -235,7 +151,8 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
if (!s->initialized)
RET(init_filter(ctx, in));
RET(process_frames(ctx, out, in));
RET(ff_vk_filter_process_simple(&s->vkctx, &s->e, &s->pl, out, in,
s->sampler, NULL, 0));
RET(av_frame_copy_props(out, in));
@ -259,6 +176,17 @@ fail:
static av_cold void transpose_vulkan_uninit(AVFilterContext *avctx)
{
TransposeVulkanContext *s = avctx->priv;
FFVulkanContext *vkctx = &s->vkctx;
FFVulkanFunctions *vk = &vkctx->vkfn;
ff_vk_exec_pool_free(vkctx, &s->e);
ff_vk_pipeline_free(vkctx, &s->pl);
ff_vk_shader_free(vkctx, &s->shd);
if (s->sampler)
vk->DestroySampler(vkctx->hwctx->act_dev, s->sampler,
vkctx->hwctx->alloc);
ff_vk_uninit(&s->vkctx);
s->initialized = 0;