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* adding Michael's explanation to the FAQ
Originally committed as revision 3411 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -14,7 +14,7 @@
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ffmpeg development is now concentrated on the codec and format
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ffmpeg development is now concentrated on the codec and format
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handling. New developments broke ffserver, so don't expect it to work
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handling. New developments broke ffserver, so don't expect it to work
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correctly. It is planned to fix it ASAP.
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correctly. If you have time and experience, please help us fix it.
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@section I cannot read this file although this format seems to be suppored by ffmpeg.
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@section I cannot read this file although this format seems to be suppored by ffmpeg.
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@ -46,6 +46,12 @@ The same system is used for the other image formats.
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No. FFmpeg only supports open source codecs. Windows DLLs are not
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No. FFmpeg only supports open source codecs. Windows DLLs are not
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portable, bloated and often slow.
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portable, bloated and often slow.
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@section Why do I see a slight quality degradation with multithreaded MPEG* encoding ?
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For multithreaded MPEG* encoding, the encoded slices must be independent,
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otherwise thread n would practically have to wait for n-1 to finish, so its
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quite logic that there is a small reduction of quality, this is not a bug
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@section How can I read from the standard input or write to the standard output ?
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@section How can I read from the standard input or write to the standard output ?
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Use @file{-} as filename.
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Use @file{-} as filename.
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