avfilter/vsrc_gradients: add square type

This commit is contained in:
Paul B Mahol 2023-11-26 01:25:03 +01:00
parent 72390dea00
commit f1acb0d843
2 changed files with 26 additions and 10 deletions

View File

@ -28260,9 +28260,18 @@ supposed to be generated forever.
Set speed of gradients rotation. Set speed of gradients rotation.
@item type, t @item type, t
Set type of gradients, can be @code{linear} or @code{radial} or @code{circular} or @code{spiral}. Set type of gradients.
Available values are:
@table @samp
@item linear
@item radial
@item circular
@item spiral
@item square
@end table @end table
Default type is @var{linear}.
@end table
@section mandelbrot @section mandelbrot

View File

@ -76,12 +76,13 @@ static const AVOption gradients_options[] = {
{"duration", "set video duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=-1}, -1, INT64_MAX, FLAGS }, {"duration", "set video duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=-1}, -1, INT64_MAX, FLAGS },
{"d", "set video duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=-1}, -1, INT64_MAX, FLAGS }, {"d", "set video duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=-1}, -1, INT64_MAX, FLAGS },
{"speed", "set gradients rotation speed", OFFSET(speed), AV_OPT_TYPE_FLOAT,{.dbl=0.01}, 0.00001, 1, FLAGS }, {"speed", "set gradients rotation speed", OFFSET(speed), AV_OPT_TYPE_FLOAT,{.dbl=0.01}, 0.00001, 1, FLAGS },
{"type", "set gradient type", OFFSET(type), AV_OPT_TYPE_INT, {.i64=0}, 0, 3, FLAGS, "type" }, {"type", "set gradient type", OFFSET(type), AV_OPT_TYPE_INT, {.i64=0}, 0, 4, FLAGS, "type" },
{"t", "set gradient type", OFFSET(type), AV_OPT_TYPE_INT, {.i64=0}, 0, 3, FLAGS, "type" }, {"t", "set gradient type", OFFSET(type), AV_OPT_TYPE_INT, {.i64=0}, 0, 4, FLAGS, "type" },
{"linear", "set gradient type", 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "type" }, { "linear", "set linear gradient", 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "type" },
{"radial", "set gradient type", 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, "type" }, { "radial", "set radial gradient", 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, "type" },
{"circular", "set gradient type", 0, AV_OPT_TYPE_CONST, {.i64=2}, 0, 0, FLAGS, "type" }, { "circular", "set circular gradient", 0, AV_OPT_TYPE_CONST, {.i64=2}, 0, 0, FLAGS, "type" },
{"spiral", "set gradient type", 0, AV_OPT_TYPE_CONST, {.i64=3}, 0, 0, FLAGS, "type" }, { "spiral", "set spiral gradient", 0, AV_OPT_TYPE_CONST, {.i64=3}, 0, 0, FLAGS, "type" },
{ "square", "set square gradient", 0, AV_OPT_TYPE_CONST, {.i64=4}, 0, 0, FLAGS, "type" },
{NULL}, {NULL},
}; };
@ -219,6 +220,9 @@ static float project(float origin_x, float origin_y,
case 3: case 3:
od_s_q = M_PI * 2.f; od_s_q = M_PI * 2.f;
break; break;
case 4:
od_s_q = fmaxf(fabsf(od_x), fabsf(od_y));
break;
} }
switch (type) { switch (type) {
@ -234,6 +238,9 @@ static float project(float origin_x, float origin_y,
case 3: case 3:
op_x_od = fmodf(atan2f(op_x, op_y) + M_PI + point_x / fmaxf(origin_x, dest_x), 2.f * M_PI); op_x_od = fmodf(atan2f(op_x, op_y) + M_PI + point_x / fmaxf(origin_x, dest_x), 2.f * M_PI);
break; break;
case 4:
op_x_od = fmaxf(fabsf(op_x), fabsf(op_y));
break;
} }
// Normalize and clamp range. // Normalize and clamp range.
@ -255,7 +262,7 @@ static int draw_gradients_slice(AVFilterContext *ctx, void *arg, int job, int nb
for (int y = start; y < end; y++) { for (int y = start; y < end; y++) {
for (int x = 0; x < width; x++) { for (int x = 0; x < width; x++) {
float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y, type); float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y, type);
dst[x] = lerp_colors(s->color_rgba, s->nb_colors, s->nb_colors + (type >= 2), factor); dst[x] = lerp_colors(s->color_rgba, s->nb_colors, s->nb_colors + (type >= 2 && type <= 3), factor);
} }
dst += linesize; dst += linesize;
@ -279,7 +286,7 @@ static int draw_gradients_slice16(AVFilterContext *ctx, void *arg, int job, int
for (int y = start; y < end; y++) { for (int y = start; y < end; y++) {
for (int x = 0; x < width; x++) { for (int x = 0; x < width; x++) {
float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y, type); float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y, type);
dst[x] = lerp_colors16(s->color_rgba, s->nb_colors, s->nb_colors + (type >= 2), factor); dst[x] = lerp_colors16(s->color_rgba, s->nb_colors, s->nb_colors + (type >= 2 && type <= 3), factor);
} }
dst += linesize; dst += linesize;
@ -309,7 +316,7 @@ static int draw_gradients_slice32_planar(AVFilterContext *ctx, void *arg, int jo
for (int y = start; y < end; y++) { for (int y = start; y < end; y++) {
for (int x = 0; x < width; x++) { for (int x = 0; x < width; x++) {
float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y, type); float factor = project(s->fx0, s->fy0, s->fx1, s->fy1, x, y, type);
lerp_colors32(s->color_rgbaf, s->nb_colors, s->nb_colors + (type >= 2), factor, lerp_colors32(s->color_rgbaf, s->nb_colors, s->nb_colors + (type >= 2 && type <= 3), factor,
&dst_r[x], &dst_g[x], &dst_b[x], &dst_a[x]); &dst_r[x], &dst_g[x], &dst_b[x], &dst_a[x]);
} }