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avfilter/vf_vectorscope: change intensity to float
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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@ -40,6 +40,7 @@ typedef struct VectorscopeContext {
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const AVClass *class;
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int mode;
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int intensity;
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float fintensity;
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const uint8_t *bg_color;
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int planewidth[4];
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int planeheight[4];
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@ -63,8 +64,8 @@ static const AVOption vectorscope_options[] = {
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{ "color4", 0, 0, AV_OPT_TYPE_CONST, {.i64=COLOR4}, 0, 0, FLAGS, "mode" },
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{ "x", "set color component on X axis", OFFSET(x), AV_OPT_TYPE_INT, {.i64=1}, 0, 2, FLAGS},
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{ "y", "set color component on Y axis", OFFSET(y), AV_OPT_TYPE_INT, {.i64=2}, 0, 2, FLAGS},
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{ "intensity", "set intensity", OFFSET(intensity), AV_OPT_TYPE_INT, {.i64=1}, 1, 255, FLAGS},
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{ "i", "set intensity", OFFSET(intensity), AV_OPT_TYPE_INT, {.i64=1}, 1, 255, FLAGS},
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{ "intensity", "set intensity", OFFSET(fintensity), AV_OPT_TYPE_FLOAT, {.dbl=0.004}, 0, 1, FLAGS},
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{ "i", "set intensity", OFFSET(fintensity), AV_OPT_TYPE_FLOAT, {.dbl=0.004}, 0, 1, FLAGS},
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{ "envelope", "set envelope", OFFSET(envelope), AV_OPT_TYPE_INT, {.i64=0}, 0, 3, FLAGS, "envelope"},
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{ "e", "set envelope", OFFSET(envelope), AV_OPT_TYPE_INT, {.i64=0}, 0, 3, FLAGS, "envelope"},
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{ "none", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "envelope" },
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@ -187,7 +188,9 @@ static int config_output(AVFilterLink *outlink)
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{
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(outlink->format);
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const int depth = desc->comp[0].depth_minus1 + 1;
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VectorscopeContext *s = outlink->src->priv;
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s->intensity = s->fintensity * ((1 << depth) - 1);
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outlink->h = outlink->w = 1 << depth;
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outlink->sample_aspect_ratio = (AVRational){1,1};
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return 0;
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