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Add channel layout to several audio decoders I maintain
Originally committed as revision 15884 to svn://svn.ffmpeg.org/ffmpeg/trunk
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ff16d6e495
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@ -199,6 +199,7 @@ static av_cold int ape_decode_init(AVCodecContext * avctx)
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dsputil_init(&s->dsp, avctx);
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avctx->sample_fmt = SAMPLE_FMT_S16;
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avctx->channel_layout = (avctx->channels==2) ? CH_LAYOUT_STEREO : CH_LAYOUT_MONO;
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return 0;
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}
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@ -109,6 +109,7 @@ static av_cold int mpc7_decode_init(AVCodecContext * avctx)
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}
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vlc_initialized = 1;
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avctx->sample_fmt = SAMPLE_FMT_S16;
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avctx->channel_layout = (avctx->channels==2) ? CH_LAYOUT_STEREO : CH_LAYOUT_MONO;
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return 0;
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}
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@ -178,6 +178,7 @@ static av_cold int mpc8_decode_init(AVCodecContext * avctx)
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}
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vlc_initialized = 1;
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avctx->sample_fmt = SAMPLE_FMT_S16;
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avctx->channel_layout = (avctx->channels==2) ? CH_LAYOUT_STEREO : CH_LAYOUT_MONO;
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return 0;
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}
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@ -559,6 +559,7 @@ static av_cold int decode_end(AVCodecContext *avctx)
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static av_cold int smka_decode_init(AVCodecContext *avctx)
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{
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avctx->sample_fmt = SAMPLE_FMT_S16;
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avctx->channel_layout = (avctx->channels==2) ? CH_LAYOUT_STEREO : CH_LAYOUT_MONO;
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return 0;
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}
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@ -361,6 +361,7 @@ static av_cold int wavpack_decode_init(AVCodecContext *avctx)
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s->avctx = avctx;
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s->stereo = (avctx->channels == 2);
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avctx->sample_fmt = SAMPLE_FMT_S16;
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avctx->channel_layout = (avctx->channels==2) ? CH_LAYOUT_STEREO : CH_LAYOUT_MONO;
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return 0;
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}
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