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avfilter/vsrc_gradients: add speed option
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@ -22577,6 +22577,9 @@ for the accepted syntax.
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If not specified, or the expressed duration is negative, the video is
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supposed to be generated forever.
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@item speed
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Set speed of gradients rotation.
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@end table
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@ -38,6 +38,7 @@ typedef struct GradientsContext {
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AVRational frame_rate;
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int64_t pts;
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int64_t duration; ///< duration expressed in microseconds
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float speed;
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uint8_t color_rgba[8][4];
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int nb_colors;
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@ -75,6 +76,7 @@ static const AVOption gradients_options[] = {
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{"seed", "set the seed", OFFSET(seed), AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT32_MAX, FLAGS },
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{"duration", "set video duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=-1}, -1, INT64_MAX, FLAGS },\
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{"d", "set video duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=-1}, -1, INT64_MAX, FLAGS },\
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{"speed", "set gradients rotation speed", OFFSET(speed), AV_OPT_TYPE_FLOAT,{.dbl=0.01}, 0.00001, 1, FLAGS },\
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{NULL},
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};
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@ -250,7 +252,7 @@ static int gradients_request_frame(AVFilterLink *outlink)
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AVFilterContext *ctx = outlink->src;
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GradientsContext *s = ctx->priv;
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AVFrame *frame = ff_get_video_buffer(outlink, s->w, s->h);
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float angle = fmodf(s->pts / 100.f, 2.f * M_PI);
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float angle = fmodf(s->pts * s->speed, 2.f * M_PI);
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const float w2 = s->w / 2.f;
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const float h2 = s->h / 2.f;
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