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Count bits for fixed parameters at start of encoding rather than in every
frame. Originally committed as revision 26038 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -122,6 +122,7 @@ typedef struct AC3EncodeContext {
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int coarse_snr_offset; ///< coarse SNR offsets (csnroffst)
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int fast_gain_code[AC3_MAX_CHANNELS]; ///< fast gain codes (signal-to-mask ratio) (fgaincod)
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int fine_snr_offset[AC3_MAX_CHANNELS]; ///< fine SNR offsets (fsnroffst)
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int frame_bits_fixed; ///< number of non-coefficient bits for fixed parameters
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int frame_bits; ///< all frame bits except exponents and mantissas
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int exponent_bits; ///< number of bits used for exponents
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@ -800,6 +801,63 @@ static void process_exponents(AC3EncodeContext *s)
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}
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/**
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* Count frame bits that are based solely on fixed parameters.
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* This only has to be run once when the encoder is initialized.
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*/
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static void count_frame_bits_fixed(AC3EncodeContext *s)
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{
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static const int frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 };
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int blk;
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int frame_bits;
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/* assumptions:
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* no dynamic range codes
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* no channel coupling
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* no rematrixing
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* bit allocation parameters do not change between blocks
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* SNR offsets do not change between blocks
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* no delta bit allocation
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* no skipped data
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* no auxilliary data
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*/
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/* header size */
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frame_bits = 65;
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frame_bits += frame_bits_inc[s->channel_mode];
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/* audio blocks */
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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frame_bits += s->fbw_channels * 2 + 2; /* blksw * c, dithflag * c, dynrnge, cplstre */
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if (s->channel_mode == AC3_CHMODE_STEREO) {
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frame_bits++; /* rematstr */
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if (!blk)
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frame_bits += 4;
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}
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frame_bits += 2 * s->fbw_channels; /* chexpstr[2] * c */
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if (s->lfe_on)
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frame_bits++; /* lfeexpstr */
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frame_bits++; /* baie */
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frame_bits++; /* snr */
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frame_bits += 2; /* delta / skip */
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}
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frame_bits++; /* cplinu for block 0 */
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/* bit alloc info */
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/* sdcycod[2], fdcycod[2], sgaincod[2], dbpbcod[2], floorcod[3] */
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/* csnroffset[6] */
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/* (fsnoffset[4] + fgaincod[4]) * c */
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frame_bits += 2*4 + 3 + 6 + s->channels * (4 + 3);
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/* auxdatae, crcrsv */
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frame_bits += 2;
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/* CRC */
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frame_bits += 16;
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s->frame_bits_fixed = frame_bits;
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}
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/**
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* Initialize bit allocation.
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* Set default parameter codes and calculate parameter values.
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@ -828,55 +886,29 @@ static void bit_alloc_init(AC3EncodeContext *s)
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s->bit_alloc.slow_gain = ff_ac3_slow_gain_tab[s->slow_gain_code];
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s->bit_alloc.db_per_bit = ff_ac3_db_per_bit_tab[s->db_per_bit_code];
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s->bit_alloc.floor = ff_ac3_floor_tab[s->floor_code];
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count_frame_bits_fixed(s);
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}
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/**
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* Count the bits used to encode the frame, minus exponents and mantissas.
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* Bits based on fixed parameters have already been counted, so now we just
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* have to add the bits based on parameters that change during encoding.
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*/
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static void count_frame_bits(AC3EncodeContext *s)
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{
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static const int frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 };
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int blk, ch;
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int frame_bits;
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int frame_bits = 0;
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/* header size */
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frame_bits = 65;
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frame_bits += frame_bits_inc[s->channel_mode];
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/* audio blocks */
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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frame_bits += s->fbw_channels * 2 + 2; /* blksw * c, dithflag * c, dynrnge, cplstre */
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if (s->channel_mode == AC3_CHMODE_STEREO) {
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frame_bits++; /* rematstr */
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if (!blk)
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frame_bits += 4;
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}
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frame_bits += 2 * s->fbw_channels; /* chexpstr[2] * c */
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if (s->lfe_on)
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frame_bits++; /* lfeexpstr */
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uint8_t *exp_strategy = s->blocks[blk].exp_strategy;
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for (ch = 0; ch < s->fbw_channels; ch++) {
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if (s->blocks[blk].exp_strategy[ch] != EXP_REUSE)
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if (exp_strategy[ch] != EXP_REUSE)
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frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */
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}
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frame_bits++; /* baie */
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frame_bits++; /* snr */
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frame_bits += 2; /* delta / skip */
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}
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frame_bits++; /* cplinu for block 0 */
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/* bit alloc info */
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/* sdcycod[2], fdcycod[2], sgaincod[2], dbpbcod[2], floorcod[3] */
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/* csnroffset[6] */
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/* (fsnoffset[4] + fgaincod[4]) * c */
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frame_bits += 2*4 + 3 + 6 + s->channels * (4 + 3);
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/* auxdatae, crcrsv */
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frame_bits += 2;
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/* CRC */
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frame_bits += 16;
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s->frame_bits = frame_bits;
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s->frame_bits = s->frame_bits_fixed + frame_bits;
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}
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