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h264: make sure the slices do not overlap during slice threading
Based on a patch by Michael Niedermayer <michaelni@gmx.at>. CC: libav-stable@libav.org Found-by: Kieran Kunhya <kierank@obe.tv>
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@ -374,6 +374,8 @@ typedef struct H264SliceContext {
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int mb_xy;
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int resync_mb_x;
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int resync_mb_y;
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// index of the first MB of the next slice
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int next_slice_idx;
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int mb_skip_run;
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int is_complex;
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@ -2080,8 +2080,15 @@ static int decode_slice(struct AVCodecContext *avctx, void *arg)
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for (;;) {
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// START_TIMER
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int ret = ff_h264_decode_mb_cabac(h, sl);
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int eos;
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int ret, eos;
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if (sl->mb_x + sl->mb_y * h->mb_width >= sl->next_slice_idx) {
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av_log(h->avctx, AV_LOG_ERROR, "Slice overlaps with next at %d\n",
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sl->next_slice_idx);
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return AVERROR_INVALIDDATA;
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}
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ret = ff_h264_decode_mb_cabac(h, sl);
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// STOP_TIMER("decode_mb_cabac")
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if (ret >= 0)
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@ -2141,7 +2148,15 @@ static int decode_slice(struct AVCodecContext *avctx, void *arg)
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}
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} else {
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for (;;) {
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int ret = ff_h264_decode_mb_cavlc(h, sl);
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int ret;
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if (sl->mb_x + sl->mb_y * h->mb_width >= sl->next_slice_idx) {
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av_log(h->avctx, AV_LOG_ERROR, "Slice overlaps with next at %d\n",
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sl->next_slice_idx);
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return AVERROR_INVALIDDATA;
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}
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ret = ff_h264_decode_mb_cavlc(h, sl);
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if (ret >= 0)
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ff_h264_hl_decode_mb(h, sl);
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@ -2224,18 +2239,37 @@ int ff_h264_execute_decode_slices(H264Context *h, unsigned context_count)
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{
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AVCodecContext *const avctx = h->avctx;
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H264SliceContext *sl;
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int i;
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int i, j;
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if (h->avctx->hwaccel)
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return 0;
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if (context_count == 1) {
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int ret = decode_slice(avctx, &h->slice_ctx[0]);
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int ret;
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h->slice_ctx[0].next_slice_idx = h->mb_width * h->mb_height;
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ret = decode_slice(avctx, &h->slice_ctx[0]);
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h->mb_y = h->slice_ctx[0].mb_y;
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return ret;
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} else {
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for (i = 1; i < context_count; i++) {
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for (i = 0; i < context_count; i++) {
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int next_slice_idx = h->mb_width * h->mb_height;
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int slice_idx;
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sl = &h->slice_ctx[i];
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sl->er.error_count = 0;
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/* make sure none of those slices overlap */
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slice_idx = sl->mb_y * h->mb_width + sl->mb_x;
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for (j = 0; j < context_count; j++) {
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H264SliceContext *sl2 = &h->slice_ctx[j];
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int slice_idx2 = sl2->mb_y * h->mb_width + sl2->mb_x;
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if (i == j || slice_idx2 < slice_idx)
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continue;
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next_slice_idx = FFMIN(next_slice_idx, slice_idx2);
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}
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sl->next_slice_idx = next_slice_idx;
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}
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avctx->execute(avctx, decode_slice, h->slice_ctx,
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