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avfilter/vf_colorchannelmixer: simplify code a little
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34102f8c07
commit
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@ -145,10 +145,6 @@ static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void
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const uint8_t bin = srcb[j];
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const uint8_t ain = have_alpha ? srca[j] : 0;
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int rout, gout, bout;
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float lin;
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if (pl)
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lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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rout = s->lut[R][R][rin] +
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s->lut[R][G][gin] +
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@ -164,6 +160,7 @@ static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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if (pl) {
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float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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float frout = rout / sr;
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float fgout = gout / sg;
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float fbout = bout / sb;
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@ -231,10 +228,6 @@ static av_always_inline int filter_slice_rgba16_planar(AVFilterContext *ctx, voi
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const uint16_t bin = srcb[j];
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const uint16_t ain = have_alpha ? srca[j] : 0;
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int rout, gout, bout;
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float lin;
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if (pl)
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lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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rout = s->lut[R][R][rin] +
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s->lut[R][G][gin] +
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@ -250,6 +243,7 @@ static av_always_inline int filter_slice_rgba16_planar(AVFilterContext *ctx, voi
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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if (pl) {
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float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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float frout = rout / sr;
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float fgout = gout / sg;
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float fbout = bout / sb;
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@ -418,10 +412,6 @@ static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void
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const uint8_t bin = src[j + boffset];
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const uint8_t ain = src[j + aoffset];
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int rout, gout, bout;
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float lin;
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if (pl)
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lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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rout = s->lut[R][R][rin] +
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s->lut[R][G][gin] +
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@ -437,6 +427,7 @@ static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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if (pl) {
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float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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float frout = rout / sr;
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float fgout = gout / sg;
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float fbout = bout / sb;
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@ -500,10 +491,6 @@ static av_always_inline int filter_slice_rgba16_packed(AVFilterContext *ctx, voi
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const uint16_t bin = src[j + boffset];
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const uint16_t ain = src[j + aoffset];
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int rout, gout, bout;
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float lin;
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if (pl)
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lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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rout = s->lut[R][R][rin] +
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s->lut[R][G][gin] +
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@ -519,6 +506,7 @@ static av_always_inline int filter_slice_rgba16_packed(AVFilterContext *ctx, voi
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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if (pl) {
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float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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float frout = rout / sr;
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float fgout = gout / sg;
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float fbout = bout / sb;
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