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Choose h264 chroma dc dequant function dynamically.
Needed for high bit depth h264 decoding. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
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@ -64,6 +64,7 @@ void ff_h264_idct_add16intra_c(uint8_t *dst, const int *blockoffset, DCTELEM *bl
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void ff_h264_idct8_add4_c(uint8_t *dst, const int *blockoffset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]);
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void ff_h264_idct_add8_c(uint8_t **dest, const int *blockoffset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]);
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void ff_h264_chroma_dc_dequant_idct_c(DCTELEM *block, int qmul);
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void ff_h264_luma_dc_dequant_idct_c(DCTELEM *output, DCTELEM *input, int qmul);
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void ff_svq3_luma_dc_dequant_idct_c(DCTELEM *output, DCTELEM *input, int qp);
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void ff_svq3_add_idct_c(uint8_t *dst, DCTELEM *block, int stride, int qp, int dc);
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@ -288,27 +288,6 @@ static void h264_luma_dc_dct_c(DCTELEM *block/*, int qp*/){
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#undef xStride
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#undef stride
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static void chroma_dc_dequant_idct_c(DCTELEM *block, int qmul){
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const int stride= 16*2;
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const int xStride= 16;
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int a,b,c,d,e;
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a= block[stride*0 + xStride*0];
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b= block[stride*0 + xStride*1];
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c= block[stride*1 + xStride*0];
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d= block[stride*1 + xStride*1];
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e= a-b;
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a= a+b;
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b= c-d;
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c= c+d;
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block[stride*0 + xStride*0]= ((a+c)*qmul) >> 7;
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block[stride*0 + xStride*1]= ((e+b)*qmul) >> 7;
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block[stride*1 + xStride*0]= ((a-c)*qmul) >> 7;
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block[stride*1 + xStride*1]= ((e-b)*qmul) >> 7;
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}
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#if 0
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static void chroma_dc_dct_c(DCTELEM *block){
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const int stride= 16*2;
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@ -1286,15 +1265,15 @@ static av_always_inline void hl_decode_mb_internal(H264Context *h, int simple){
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}else{
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if(is_h264){
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if(h->non_zero_count_cache[ scan8[CHROMA_DC_BLOCK_INDEX+0] ])
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chroma_dc_dequant_idct_c(h->mb + 16*16 , h->dequant4_coeff[IS_INTRA(mb_type) ? 1:4][h->chroma_qp[0]][0]);
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h->h264dsp.h264_chroma_dc_dequant_idct(h->mb + 16*16 , h->dequant4_coeff[IS_INTRA(mb_type) ? 1:4][h->chroma_qp[0]][0]);
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if(h->non_zero_count_cache[ scan8[CHROMA_DC_BLOCK_INDEX+1] ])
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chroma_dc_dequant_idct_c(h->mb + 16*16+4*16, h->dequant4_coeff[IS_INTRA(mb_type) ? 2:5][h->chroma_qp[1]][0]);
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h->h264dsp.h264_chroma_dc_dequant_idct(h->mb + 16*16+4*16, h->dequant4_coeff[IS_INTRA(mb_type) ? 2:5][h->chroma_qp[1]][0]);
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h->h264dsp.h264_idct_add8(dest, block_offset,
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h->mb, uvlinesize,
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h->non_zero_count_cache);
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}else{
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chroma_dc_dequant_idct_c(h->mb + 16*16 , h->dequant4_coeff[IS_INTRA(mb_type) ? 1:4][h->chroma_qp[0]][0]);
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chroma_dc_dequant_idct_c(h->mb + 16*16+4*16, h->dequant4_coeff[IS_INTRA(mb_type) ? 2:5][h->chroma_qp[1]][0]);
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h->h264dsp.h264_chroma_dc_dequant_idct(h->mb + 16*16 , h->dequant4_coeff[IS_INTRA(mb_type) ? 1:4][h->chroma_qp[0]][0]);
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h->h264dsp.h264_chroma_dc_dequant_idct(h->mb + 16*16+4*16, h->dequant4_coeff[IS_INTRA(mb_type) ? 2:5][h->chroma_qp[1]][0]);
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for(i=16; i<16+8; i++){
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if(h->non_zero_count_cache[ scan8[i] ] || h->mb[i*16]){
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uint8_t * const ptr= dest[(i&4)>>2] + block_offset[i];
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@ -299,6 +299,7 @@ void ff_h264dsp_init(H264DSPContext *c)
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c->h264_idct_add8 = ff_h264_idct_add8_c;
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c->h264_idct_add16intra= ff_h264_idct_add16intra_c;
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c->h264_luma_dc_dequant_idct= ff_h264_luma_dc_dequant_idct_c;
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c->h264_chroma_dc_dequant_idct= ff_h264_chroma_dc_dequant_idct_c;
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c->weight_h264_pixels_tab[0]= weight_h264_pixels16x16_c;
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c->weight_h264_pixels_tab[1]= weight_h264_pixels16x8_c;
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@ -72,6 +72,7 @@ typedef struct H264DSPContext{
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void (*h264_idct_add8)(uint8_t **dst/*align 16*/, const int *blockoffset, DCTELEM *block/*align 16*/, int stride, const uint8_t nnzc[6*8]);
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void (*h264_idct_add16intra)(uint8_t *dst/*align 16*/, const int *blockoffset, DCTELEM *block/*align 16*/, int stride, const uint8_t nnzc[6*8]);
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void (*h264_luma_dc_dequant_idct)(DCTELEM *output, DCTELEM *input/*align 16*/, int qmul);
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void (*h264_chroma_dc_dequant_idct)(DCTELEM *block, int qmul);
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}H264DSPContext;
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void ff_h264dsp_init(H264DSPContext *c);
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@ -250,4 +250,26 @@ void ff_h264_luma_dc_dequant_idct_c(DCTELEM *output, DCTELEM *input, int qmul){
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output[stride* 4+offset]= ((((z1 - z2)*qmul + 128 ) >> 8));
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output[stride* 5+offset]= ((((z0 - z3)*qmul + 128 ) >> 8));
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}
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#undef stride
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}
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void ff_h264_chroma_dc_dequant_idct_c(DCTELEM *block, int qmul){
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const int stride= 16*2;
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const int xStride= 16;
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int a,b,c,d,e;
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a= block[stride*0 + xStride*0];
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b= block[stride*0 + xStride*1];
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c= block[stride*1 + xStride*0];
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d= block[stride*1 + xStride*1];
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e= a-b;
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a= a+b;
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b= c-d;
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c= c+d;
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block[stride*0 + xStride*0]= ((a+c)*qmul) >> 7;
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block[stride*0 + xStride*1]= ((e+b)*qmul) >> 7;
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block[stride*1 + xStride*0]= ((a-c)*qmul) >> 7;
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block[stride*1 + xStride*1]= ((e-b)*qmul) >> 7;
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}
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