hwcontext_vulkan: move device feature struct setup to a new function

This commit is contained in:
Lynne 2024-10-03 06:44:43 +02:00
parent 535e5eb7f3
commit e3676d96cb
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GPG Key ID: A2FEA5F03F034464
2 changed files with 156 additions and 180 deletions

View File

@ -72,6 +72,28 @@
#define CHECK_CU(x) FF_CUDA_CHECK_DL(cuda_cu, cu, x)
#endif
typedef struct VulkanDeviceFeatures {
VkPhysicalDeviceFeatures2 device;
VkPhysicalDeviceVulkan11Features vulkan_1_1;
VkPhysicalDeviceVulkan12Features vulkan_1_2;
VkPhysicalDeviceVulkan13Features vulkan_1_3;
VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore;
VkPhysicalDeviceVideoMaintenance1FeaturesKHR video_maintenance_1;
VkPhysicalDeviceShaderObjectFeaturesEXT shader_object;
VkPhysicalDeviceCooperativeMatrixFeaturesKHR cooperative_matrix;
VkPhysicalDeviceDescriptorBufferFeaturesEXT descriptor_buffer;
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float;
VkPhysicalDeviceOpticalFlowFeaturesNV optical_flow;
#ifdef VK_KHR_shader_relaxed_extended_instruction
VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR relaxed_extended_instruction;
#endif
} VulkanDeviceFeatures;
typedef struct VulkanDevicePriv {
/**
* The public AVVulkanDeviceContext. See hwcontext_vulkan.h for it.
@ -90,19 +112,8 @@ typedef struct VulkanDevicePriv {
VkPhysicalDeviceMemoryProperties mprops;
VkPhysicalDeviceExternalMemoryHostPropertiesEXT hprops;
/* Features */
VkPhysicalDeviceVulkan11Features device_features_1_1;
VkPhysicalDeviceVulkan12Features device_features_1_2;
VkPhysicalDeviceVulkan13Features device_features_1_3;
VkPhysicalDeviceDescriptorBufferFeaturesEXT desc_buf_features;
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_features;
VkPhysicalDeviceCooperativeMatrixFeaturesKHR coop_matrix_features;
VkPhysicalDeviceOpticalFlowFeaturesNV optical_flow_features;
VkPhysicalDeviceShaderObjectFeaturesEXT shader_object_features;
VkPhysicalDeviceVideoMaintenance1FeaturesKHR video_maint_1_features;
#ifdef VK_KHR_shader_relaxed_extended_instruction
VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR relaxed_extended_instr_features;
#endif
/* Enabled features */
VulkanDeviceFeatures feats;
/* Queues */
pthread_mutex_t **qf_mutex;
@ -164,6 +175,118 @@ typedef struct AVVkFrameInternal {
#endif
} AVVkFrameInternal;
/* Initialize all structs in VulkanDeviceFeatures */
static void device_features_init(AVHWDeviceContext *ctx, VulkanDeviceFeatures *feats)
{
VulkanDevicePriv *p = ctx->hwctx;
#define OPT_CHAIN(STRUCT_P, EXT_FLAG, TYPE) \
do { \
if ((EXT_FLAG == FF_VK_EXT_NO_FLAG) || \
(p->vkctx.extensions & EXT_FLAG)) { \
(STRUCT_P)->sType = TYPE; \
ff_vk_link_struct(&feats->device, STRUCT_P); \
} \
} while (0)
feats->device = (VkPhysicalDeviceFeatures2) {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
};
OPT_CHAIN(&feats->vulkan_1_1, FF_VK_EXT_NO_FLAG,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES);
OPT_CHAIN(&feats->vulkan_1_2, FF_VK_EXT_NO_FLAG,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES);
OPT_CHAIN(&feats->vulkan_1_3, FF_VK_EXT_NO_FLAG,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES);
OPT_CHAIN(&feats->timeline_semaphore, FF_VK_EXT_PORTABILITY_SUBSET,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES);
OPT_CHAIN(&feats->video_maintenance_1, FF_VK_EXT_VIDEO_MAINTENANCE_1,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_MAINTENANCE_1_FEATURES_KHR);
OPT_CHAIN(&feats->shader_object, FF_VK_EXT_SHADER_OBJECT,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT);
OPT_CHAIN(&feats->cooperative_matrix, FF_VK_EXT_COOP_MATRIX,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR);
OPT_CHAIN(&feats->descriptor_buffer, FF_VK_EXT_DESCRIPTOR_BUFFER,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT);
OPT_CHAIN(&feats->atomic_float, FF_VK_EXT_ATOMIC_FLOAT,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT);
#ifdef VK_KHR_shader_relaxed_extended_instruction
OPT_CHAIN(&feats->relaxed_extended_instruction, FF_VK_EXT_RELAXED_EXTENDED_INSTR,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR);
#endif
OPT_CHAIN(&feats->optical_flow, FF_VK_EXT_OPTICAL_FLOW,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_FEATURES_NV);
#undef OPT_CHAIN
}
/* Copy all needed device features */
static void device_features_copy_needed(VulkanDeviceFeatures *dst, VulkanDeviceFeatures *src)
{
#define COPY_VAL(VAL) \
do { \
dst->VAL = src->VAL; \
} while (0) \
COPY_VAL(device.features.shaderImageGatherExtended);
COPY_VAL(device.features.shaderStorageImageReadWithoutFormat);
COPY_VAL(device.features.shaderStorageImageWriteWithoutFormat);
COPY_VAL(device.features.fragmentStoresAndAtomics);
COPY_VAL(device.features.vertexPipelineStoresAndAtomics);
COPY_VAL(device.features.shaderInt64);
COPY_VAL(device.features.shaderInt16);
COPY_VAL(device.features.shaderFloat64);
COPY_VAL(vulkan_1_1.samplerYcbcrConversion);
COPY_VAL(vulkan_1_1.storagePushConstant16);
COPY_VAL(vulkan_1_1.storageBuffer16BitAccess);
COPY_VAL(vulkan_1_1.uniformAndStorageBuffer16BitAccess);
COPY_VAL(vulkan_1_2.timelineSemaphore);
COPY_VAL(vulkan_1_2.scalarBlockLayout);
COPY_VAL(vulkan_1_2.bufferDeviceAddress);
COPY_VAL(vulkan_1_2.hostQueryReset);
COPY_VAL(vulkan_1_2.storagePushConstant8);
COPY_VAL(vulkan_1_2.shaderInt8);
COPY_VAL(vulkan_1_2.storageBuffer8BitAccess);
COPY_VAL(vulkan_1_2.uniformAndStorageBuffer8BitAccess);
COPY_VAL(vulkan_1_2.shaderFloat16);
COPY_VAL(vulkan_1_2.shaderSharedInt64Atomics);
COPY_VAL(vulkan_1_2.vulkanMemoryModel);
COPY_VAL(vulkan_1_2.vulkanMemoryModelDeviceScope);
COPY_VAL(vulkan_1_2.hostQueryReset);
COPY_VAL(vulkan_1_3.dynamicRendering);
COPY_VAL(vulkan_1_3.maintenance4);
COPY_VAL(vulkan_1_3.synchronization2);
COPY_VAL(vulkan_1_3.computeFullSubgroups);
COPY_VAL(vulkan_1_3.shaderZeroInitializeWorkgroupMemory);
COPY_VAL(vulkan_1_3.dynamicRendering);
COPY_VAL(timeline_semaphore.timelineSemaphore);
COPY_VAL(video_maintenance_1.videoMaintenance1);
COPY_VAL(shader_object.shaderObject);
COPY_VAL(cooperative_matrix.cooperativeMatrix);
COPY_VAL(descriptor_buffer.descriptorBuffer);
COPY_VAL(descriptor_buffer.descriptorBufferPushDescriptors);
COPY_VAL(atomic_float.shaderBufferFloat32Atomics);
COPY_VAL(atomic_float.shaderBufferFloat32AtomicAdd);
COPY_VAL(relaxed_extended_instruction.shaderRelaxedExtendedInstruction);
COPY_VAL(optical_flow.opticalFlow);
#undef COPY_VAL
}
#define ASPECT_2PLANE (VK_IMAGE_ASPECT_PLANE_0_BIT | VK_IMAGE_ASPECT_PLANE_1_BIT)
#define ASPECT_3PLANE (VK_IMAGE_ASPECT_PLANE_0_BIT | VK_IMAGE_ASPECT_PLANE_1_BIT | VK_IMAGE_ASPECT_PLANE_2_BIT)
@ -424,9 +547,9 @@ static const VulkanOptExtension optional_instance_exts[] = {
static const VulkanOptExtension optional_device_exts[] = {
/* Misc or required by other extensions */
{ VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME, FF_VK_EXT_NO_FLAG },
{ VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME, FF_VK_EXT_PORTABILITY_SUBSET },
{ VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, FF_VK_EXT_PUSH_DESCRIPTOR },
{ VK_EXT_DESCRIPTOR_BUFFER_EXTENSION_NAME, FF_VK_EXT_DESCRIPTOR_BUFFER, },
{ VK_EXT_DESCRIPTOR_BUFFER_EXTENSION_NAME, FF_VK_EXT_DESCRIPTOR_BUFFER },
{ VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME, FF_VK_EXT_DEVICE_DRM },
{ VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, FF_VK_EXT_ATOMIC_FLOAT },
{ VK_KHR_COOPERATIVE_MATRIX_EXTENSION_NAME, FF_VK_EXT_COOP_MATRIX },
@ -1435,146 +1558,20 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
AVVulkanDeviceContext *hwctx = &p->p;
FFVulkanFunctions *vk = &p->vkctx.vkfn;
enum FFVulkanDebugMode debug_mode = FF_VULKAN_DEBUG_NONE;
/*
* VkPhysicalDeviceVulkan12Features has a timelineSemaphore field, but
* MoltenVK doesn't implement VkPhysicalDeviceVulkan12Features yet, so we
* use VkPhysicalDeviceTimelineSemaphoreFeatures directly.
*/
VkPhysicalDeviceTimelineSemaphoreFeatures timeline_features = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
};
#ifdef VK_KHR_shader_relaxed_extended_instruction
VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR relaxed_extended_instr_features = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR,
.pNext = &timeline_features,
};
#endif
VkPhysicalDeviceVideoMaintenance1FeaturesKHR video_maint_1_features = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_MAINTENANCE_1_FEATURES_KHR,
#ifdef VK_KHR_shader_relaxed_extended_instruction
.pNext = &relaxed_extended_instr_features,
#else
.pNext = &timeline_features,
#endif
};
VkPhysicalDeviceShaderObjectFeaturesEXT shader_object_features = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT,
.pNext = &video_maint_1_features,
};
VkPhysicalDeviceOpticalFlowFeaturesNV optical_flow_features = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_FEATURES_NV,
.pNext = &shader_object_features,
};
VkPhysicalDeviceCooperativeMatrixFeaturesKHR coop_matrix_features = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR,
.pNext = &optical_flow_features,
};
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_features = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT,
.pNext = &coop_matrix_features,
};
VkPhysicalDeviceDescriptorBufferFeaturesEXT desc_buf_features = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT,
.pNext = &atomic_float_features,
};
VkPhysicalDeviceVulkan13Features dev_features_1_3 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
.pNext = &desc_buf_features,
};
VkPhysicalDeviceVulkan12Features dev_features_1_2 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES,
.pNext = &dev_features_1_3,
};
VkPhysicalDeviceVulkan11Features dev_features_1_1 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
.pNext = &dev_features_1_2,
};
VkPhysicalDeviceFeatures2 dev_features = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
.pNext = &dev_features_1_1,
};
VulkanDeviceFeatures supported_feats = { 0 };
VkDeviceCreateInfo dev_info = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
};
ctx->free = vulkan_device_free;
/* Create an instance if not given one */
if ((err = create_instance(ctx, opts, &debug_mode)))
goto end;
/* Find a device (if not given one) */
/* Find a physical device (if not given one) */
if ((err = find_device(ctx, dev_select)))
goto end;
vk->GetPhysicalDeviceFeatures2(hwctx->phys_dev, &dev_features);
/* Try to keep in sync with libplacebo */
#define COPY_FEATURE(DST, NAME) (DST).features.NAME = dev_features.features.NAME;
COPY_FEATURE(hwctx->device_features, shaderImageGatherExtended)
COPY_FEATURE(hwctx->device_features, shaderStorageImageReadWithoutFormat)
COPY_FEATURE(hwctx->device_features, shaderStorageImageWriteWithoutFormat)
COPY_FEATURE(hwctx->device_features, fragmentStoresAndAtomics)
COPY_FEATURE(hwctx->device_features, vertexPipelineStoresAndAtomics)
COPY_FEATURE(hwctx->device_features, shaderInt64)
COPY_FEATURE(hwctx->device_features, shaderInt16)
COPY_FEATURE(hwctx->device_features, shaderFloat64)
#undef COPY_FEATURE
/* We require timeline semaphores */
if (!timeline_features.timelineSemaphore) {
av_log(ctx, AV_LOG_ERROR, "Device does not support timeline semaphores!\n");
err = AVERROR(ENOSYS);
goto end;
}
p->device_features_1_1.samplerYcbcrConversion = dev_features_1_1.samplerYcbcrConversion;
p->device_features_1_1.storagePushConstant16 = dev_features_1_1.storagePushConstant16;
p->device_features_1_1.storageBuffer16BitAccess = dev_features_1_1.storageBuffer16BitAccess;
p->device_features_1_1.uniformAndStorageBuffer16BitAccess = dev_features_1_1.uniformAndStorageBuffer16BitAccess;
p->device_features_1_2.timelineSemaphore = 1;
p->device_features_1_2.scalarBlockLayout = dev_features_1_2.scalarBlockLayout;
p->device_features_1_2.bufferDeviceAddress = dev_features_1_2.bufferDeviceAddress;
p->device_features_1_2.hostQueryReset = dev_features_1_2.hostQueryReset;
p->device_features_1_2.storagePushConstant8 = dev_features_1_2.storagePushConstant8;
p->device_features_1_2.shaderInt8 = dev_features_1_2.shaderInt8;
p->device_features_1_2.storageBuffer8BitAccess = dev_features_1_2.storageBuffer8BitAccess;
p->device_features_1_2.uniformAndStorageBuffer8BitAccess = dev_features_1_2.uniformAndStorageBuffer8BitAccess;
p->device_features_1_2.shaderFloat16 = dev_features_1_2.shaderFloat16;
p->device_features_1_2.shaderSharedInt64Atomics = dev_features_1_2.shaderSharedInt64Atomics;
p->device_features_1_2.vulkanMemoryModel = dev_features_1_2.vulkanMemoryModel;
p->device_features_1_2.vulkanMemoryModelDeviceScope = dev_features_1_2.vulkanMemoryModelDeviceScope;
p->device_features_1_2.hostQueryReset = dev_features_1_2.hostQueryReset;
p->device_features_1_3.dynamicRendering = dev_features_1_3.dynamicRendering;
p->device_features_1_3.maintenance4 = dev_features_1_3.maintenance4;
p->device_features_1_3.synchronization2 = dev_features_1_3.synchronization2;
p->device_features_1_3.computeFullSubgroups = dev_features_1_3.computeFullSubgroups;
p->device_features_1_3.shaderZeroInitializeWorkgroupMemory = dev_features_1_3.shaderZeroInitializeWorkgroupMemory;
p->device_features_1_3.dynamicRendering = dev_features_1_3.dynamicRendering;
p->video_maint_1_features.videoMaintenance1 = video_maint_1_features.videoMaintenance1;
p->desc_buf_features.descriptorBuffer = desc_buf_features.descriptorBuffer;
p->desc_buf_features.descriptorBufferPushDescriptors = desc_buf_features.descriptorBufferPushDescriptors;
p->atomic_float_features.shaderBufferFloat32Atomics = atomic_float_features.shaderBufferFloat32Atomics;
p->atomic_float_features.shaderBufferFloat32AtomicAdd = atomic_float_features.shaderBufferFloat32AtomicAdd;
p->coop_matrix_features.cooperativeMatrix = coop_matrix_features.cooperativeMatrix;
p->optical_flow_features.opticalFlow = optical_flow_features.opticalFlow;
p->shader_object_features.shaderObject = shader_object_features.shaderObject;
#ifdef VK_KHR_shader_relaxed_extended_instruction
p->relaxed_extended_instr_features.shaderRelaxedExtendedInstruction = relaxed_extended_instr_features.shaderRelaxedExtendedInstruction;
#endif
/* Find and enable extensions */
/* Find and enable extensions for the physical device */
if ((err = check_extensions(ctx, 1, opts, &dev_info.ppEnabledExtensionNames,
&dev_info.enabledExtensionCount, debug_mode))) {
for (int i = 0; i < dev_info.queueCreateInfoCount; i++)
@ -1583,45 +1580,21 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
goto end;
}
/* Setup enabled device features */
hwctx->device_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
hwctx->device_features.pNext = &p->device_features_1_1;
p->device_features_1_1.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES;
p->device_features_1_1.pNext = &p->device_features_1_2;
p->device_features_1_2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
p->device_features_1_2.pNext = &p->device_features_1_3;
p->device_features_1_3.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES;
p->device_features_1_3.pNext = NULL;
/* Get all supported features for the physical device */
device_features_init(ctx, &supported_feats);
vk->GetPhysicalDeviceFeatures2(hwctx->phys_dev, &supported_feats.device);
#define OPT_CHAIN(EXT_FLAG, STRUCT_P, TYPE) \
do { \
if (p->vkctx.extensions & EXT_FLAG) { \
(STRUCT_P)->sType = TYPE; \
ff_vk_link_struct(hwctx->device_features.pNext, STRUCT_P); \
} \
} while (0)
OPT_CHAIN(FF_VK_EXT_DESCRIPTOR_BUFFER, &p->desc_buf_features,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT);
OPT_CHAIN(FF_VK_EXT_ATOMIC_FLOAT, &p->atomic_float_features,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT);
OPT_CHAIN(FF_VK_EXT_COOP_MATRIX, &p->coop_matrix_features,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR);
OPT_CHAIN(FF_VK_EXT_SHADER_OBJECT, &p->shader_object_features,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT);
OPT_CHAIN(FF_VK_EXT_OPTICAL_FLOW, &p->optical_flow_features,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_FEATURES_NV);
OPT_CHAIN(FF_VK_EXT_VIDEO_MAINTENANCE_1, &p->video_maint_1_features,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_MAINTENANCE_1_FEATURES_KHR);
#undef OPT_CHAIN
/* Add the enabled features into the pnext chain of device creation */
dev_info.pNext = &hwctx->device_features;
/* Copy all needed features from those supported and activate them */
device_features_init(ctx, &p->feats);
device_features_copy_needed(&p->feats, &supported_feats);
dev_info.pNext = p->feats.device.pNext;
dev_info.pEnabledFeatures = &p->feats.device.features;
/* Setup enabled queue families */
if ((err = setup_queue_families(ctx, &dev_info)))
goto end;
/* Finally create the device */
ret = vk->CreateDevice(hwctx->phys_dev, &dev_info, hwctx->alloc,
&hwctx->act_dev);
@ -1644,9 +1617,7 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
if (opt_d)
p->use_linear_images = strtol(opt_d->value, NULL, 10);
/*
* The disable_multiplane argument takes precedent over the option.
*/
/* The disable_multiplane argument takes precedent over the option */
p->disable_multiplane = disable_multiplane;
if (!p->disable_multiplane) {
opt_d = av_dict_get(opts, "disable_multiplane", NULL, 0);
@ -1654,9 +1625,13 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
p->disable_multiplane = strtol(opt_d->value, NULL, 10);
}
/* Set the list of all active extensions */
hwctx->enabled_dev_extensions = dev_info.ppEnabledExtensionNames;
hwctx->nb_enabled_dev_extensions = dev_info.enabledExtensionCount;
/* The extension lists need to be freed */
ctx->free = vulkan_device_free;
end:
return err;
}

View File

@ -62,6 +62,7 @@ typedef uint64_t FFVulkanExtensions;
#define FF_VK_EXT_VIDEO_ENCODE_H264 (1ULL << 51) /* VK_KHR_video_encode_h264 */
#define FF_VK_EXT_VIDEO_ENCODE_H265 (1ULL << 52) /* VK_KHR_video_encode_h265 */
#define FF_VK_EXT_PORTABILITY_SUBSET (1ULL << 62)
#define FF_VK_EXT_NO_FLAG (1ULL << 63)
/* Macro containing every function that we utilize in our codebase */