From e281671e21d341a51db3972949d7a77c56a8940f Mon Sep 17 00:00:00 2001 From: Marton Balint Date: Sun, 22 Jun 2014 17:06:55 +0200 Subject: [PATCH] ffplay: decrease audio_diff_threshold Since audio clock calculations are more accurate now, it is safe to decrease the sync treshold to compensate the larger buffers caused by less frequent audio callbacks. Signed-off-by: Marton Balint --- ffplay.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ffplay.c b/ffplay.c index 51f5cc3c7f..7e954fd0c2 100644 --- a/ffplay.c +++ b/ffplay.c @@ -2629,7 +2629,7 @@ static int stream_component_open(VideoState *is, int stream_index) is->audio_diff_avg_count = 0; /* since we do not have a precise anough audio fifo fullness, we correct audio sync only if larger than this threshold */ - is->audio_diff_threshold = 2.0 * is->audio_hw_buf_size / is->audio_tgt.bytes_per_sec; + is->audio_diff_threshold = (double)(is->audio_hw_buf_size) / is->audio_tgt.bytes_per_sec; memset(&is->audio_pkt, 0, sizeof(is->audio_pkt)); memset(&is->audio_pkt_temp, 0, sizeof(is->audio_pkt_temp));