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Float11 does not need int, .o file becomes smaller and the code might
be faster. Originally committed as revision 13789 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -32,9 +32,9 @@
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* instead of simply using 32bit integer arithmetic.
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*/
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typedef struct Float11 {
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int sign; /**< 1bit sign */
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int exp; /**< 4bit exponent */
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int mant; /**< 6bit mantissa */
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uint8_t sign; /**< 1bit sign */
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uint8_t exp; /**< 4bit exponent */
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uint8_t mant; /**< 6bit mantissa */
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} Float11;
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static inline Float11* i2f(int i, Float11* f)
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