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avfilter: add audio crossfeed filter
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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@ -12,6 +12,7 @@ version <next>:
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- afir audio filter
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- scale_cuda CUDA based video scale filter
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- librsvg support for svg rasterization
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- crossfeed audio filter
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version 3.3:
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- CrystalHD decoder moved to new decode API
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@ -2251,6 +2251,35 @@ Set temperature degree in Celsius. This is the temperature of the environment.
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Default is 20.
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@end table
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@section crossfeed
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Apply headphone crossfeed filter.
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Crossfeed is the process of blending the left and right channels of stereo
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audio recording.
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It is mainly used to reduce extreme stereo separation of low frequencies.
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The intent is to produce more speaker like sound to the listener.
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The filter accepts the following options:
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@table @option
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@item strength
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Set strength of crossfeed. Default is 0.2. Allowed range is from 0 to 1.
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This sets gain of low shelf filter for side part of stereo image.
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Default is -6dB. Max allowed is -30db when strength is set to 1.
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@item range
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Set soundstage wideness. Default is 0.5. Allowed range is from 0 to 1.
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This sets cut off frequency of low shelf filter. Default is cut off near
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1550 Hz. With range set to 1 cut off frequency is set to 2100 Hz.
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@item level_in
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Set input gain. Default is 0.9.
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@item level_out
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Set output gain. Default is 1.
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@end table
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@section crystalizer
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Simple algorithm to expand audio dynamic range.
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@ -81,6 +81,7 @@ OBJS-$(CONFIG_CHANNELSPLIT_FILTER) += af_channelsplit.o
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OBJS-$(CONFIG_CHORUS_FILTER) += af_chorus.o generate_wave_table.o
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OBJS-$(CONFIG_COMPAND_FILTER) += af_compand.o
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OBJS-$(CONFIG_COMPENSATIONDELAY_FILTER) += af_compensationdelay.o
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OBJS-$(CONFIG_CROSSFEED_FILTER) += af_crossfeed.o
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OBJS-$(CONFIG_CRYSTALIZER_FILTER) += af_crystalizer.o
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OBJS-$(CONFIG_DCSHIFT_FILTER) += af_dcshift.o
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OBJS-$(CONFIG_DYNAUDNORM_FILTER) += af_dynaudnorm.o
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169
libavfilter/af_crossfeed.c
Normal file
169
libavfilter/af_crossfeed.c
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@ -0,0 +1,169 @@
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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/channel_layout.h"
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#include "libavutil/opt.h"
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#include "avfilter.h"
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#include "audio.h"
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#include "formats.h"
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typedef struct CrossfeedContext {
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const AVClass *class;
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double range;
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double strength;
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double level_in;
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double level_out;
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double a0, a1, a2;
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double b0, b1, b2;
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double i1, i2;
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double o1, o2;
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} CrossfeedContext;
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static int query_formats(AVFilterContext *ctx)
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{
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AVFilterFormats *formats = NULL;
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AVFilterChannelLayouts *layout = NULL;
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int ret;
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if ((ret = ff_add_format (&formats, AV_SAMPLE_FMT_DBL )) < 0 ||
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(ret = ff_set_common_formats (ctx , formats )) < 0 ||
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(ret = ff_add_channel_layout (&layout , AV_CH_LAYOUT_STEREO)) < 0 ||
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(ret = ff_set_common_channel_layouts (ctx , layout )) < 0 ||
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(ret = ff_set_common_samplerates (ctx , ff_all_samplerates())) < 0)
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return ret;
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return 0;
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}
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static int config_input(AVFilterLink *inlink)
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{
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AVFilterContext *ctx = inlink->dst;
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CrossfeedContext *s = ctx->priv;
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double A = exp(s->strength * -30 / 40 * log(10.));
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double w0 = 2 * M_PI * (1. - s->range) * 2100 / inlink->sample_rate;
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double alpha;
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alpha = sin(w0) / 2 * sqrt(2 * (1 / 0.5 - 1) + 2);
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s->a0 = (A + 1) + (A - 1) * cos(w0) + 2 * sqrt(A) * alpha;
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s->a1 = -2 * ((A - 1) + (A + 1) * cos(w0));
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s->a2 = (A + 1) + (A - 1) * cos(w0) - 2 * sqrt(A) * alpha;
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s->b0 = A * ((A + 1) - (A - 1) * cos(w0) + 2 * sqrt(A) * alpha);
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s->b1 = 2 * A * ((A - 1) - (A + 1) * cos(w0));
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s->b2 = A * ((A + 1) - (A - 1) * cos(w0) - 2 * sqrt(A) * alpha);
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s->a1 /= s->a0;
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s->a2 /= s->a0;
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s->b0 /= s->a0;
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s->b1 /= s->a0;
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s->b2 /= s->a0;
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return 0;
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}
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static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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{
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AVFilterContext *ctx = inlink->dst;
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AVFilterLink *outlink = ctx->outputs[0];
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CrossfeedContext *s = ctx->priv;
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const double *src = (const double *)in->data[0];
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const double level_in = s->level_in;
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const double level_out = s->level_out;
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const double b0 = s->b0;
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const double b1 = s->b1;
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const double b2 = s->b2;
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const double a1 = s->a1;
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const double a2 = s->a2;
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AVFrame *out;
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double *dst;
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int n;
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if (av_frame_is_writable(in)) {
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out = in;
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} else {
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out = ff_get_audio_buffer(inlink, in->nb_samples);
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if (!out) {
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av_frame_free(&in);
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return AVERROR(ENOMEM);
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}
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av_frame_copy_props(out, in);
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}
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dst = (double *)out->data[0];
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for (n = 0; n < out->nb_samples; n++, src += 2, dst += 2) {
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double mid = (src[0] + src[1]) * level_in * .5;
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double side = (src[0] - src[1]) * level_in * .5;
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double oside = side * b0 + s->i1 * b1 + s->i2 * b2 - s->o1 * a1 - s->o2 * a2;
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s->i2 = s->i1;
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s->i1 = side;
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s->o2 = s->o1;
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s->o1 = oside;
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dst[0] = (mid + oside) * level_out;
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dst[1] = (mid - oside) * level_out;
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}
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if (out != in)
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av_frame_free(&in);
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return ff_filter_frame(outlink, out);
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}
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#define OFFSET(x) offsetof(CrossfeedContext, x)
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#define FLAGS AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
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static const AVOption crossfeed_options[] = {
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{ "strength", "set crossfeed strength", OFFSET(strength), AV_OPT_TYPE_DOUBLE, {.dbl=.2}, 0, 1, FLAGS },
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{ "range", "set soundstage wideness", OFFSET(range), AV_OPT_TYPE_DOUBLE, {.dbl=.5}, 0, 1, FLAGS },
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{ "level_in", "set level in", OFFSET(level_in), AV_OPT_TYPE_DOUBLE, {.dbl=.9}, 0, 1, FLAGS },
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{ "level_out", "set level out", OFFSET(level_out), AV_OPT_TYPE_DOUBLE, {.dbl=1.}, 0, 1, FLAGS },
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{ NULL }
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};
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AVFILTER_DEFINE_CLASS(crossfeed);
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static const AVFilterPad inputs[] = {
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{
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.name = "default",
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.type = AVMEDIA_TYPE_AUDIO,
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.filter_frame = filter_frame,
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.config_props = config_input,
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},
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{ NULL }
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};
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static const AVFilterPad outputs[] = {
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{
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.name = "default",
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.type = AVMEDIA_TYPE_AUDIO,
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},
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{ NULL }
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};
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AVFilter ff_af_crossfeed = {
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.name = "crossfeed",
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.description = NULL_IF_CONFIG_SMALL("Apply headphone crossfeed filter."),
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.query_formats = query_formats,
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.priv_size = sizeof(CrossfeedContext),
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.priv_class = &crossfeed_class,
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.inputs = inputs,
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.outputs = outputs,
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};
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@ -94,6 +94,7 @@ static void register_all(void)
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REGISTER_FILTER(CHORUS, chorus, af);
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REGISTER_FILTER(COMPAND, compand, af);
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REGISTER_FILTER(COMPENSATIONDELAY, compensationdelay, af);
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REGISTER_FILTER(CROSSFEED, crossfeed, af);
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REGISTER_FILTER(CRYSTALIZER, crystalizer, af);
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REGISTER_FILTER(DCSHIFT, dcshift, af);
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REGISTER_FILTER(DYNAUDNORM, dynaudnorm, af);
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@ -30,8 +30,8 @@
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#include "libavutil/version.h"
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#define LIBAVFILTER_VERSION_MAJOR 6
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#define LIBAVFILTER_VERSION_MINOR 89
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#define LIBAVFILTER_VERSION_MICRO 101
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#define LIBAVFILTER_VERSION_MINOR 90
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#define LIBAVFILTER_VERSION_MICRO 100
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#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
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LIBAVFILTER_VERSION_MINOR, \
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