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aacps.c: Move large arrays to context to reduce stack usage.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
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@ -908,8 +908,8 @@ static void stereo_processing(PSContext *ps, float (*l)[32][2], float (*r)[32][2
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int ff_ps_apply(AVCodecContext *avctx, PSContext *ps, float L[2][38][64], float R[2][38][64], int top)
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{
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LOCAL_ALIGNED_16(float, Lbuf, [91], [32][2]);
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LOCAL_ALIGNED_16(float, Rbuf, [91], [32][2]);
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float (*Lbuf)[32][2] = ps->Lbuf;
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float (*Rbuf)[32][2] = ps->Rbuf;
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const int len = 32;
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int is34 = ps->is34bands;
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@ -71,6 +71,8 @@ typedef struct PSContext {
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DECLARE_ALIGNED(16, float, H12)[2][PS_MAX_NUM_ENV+1][PS_MAX_NR_IIDICC];
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DECLARE_ALIGNED(16, float, H21)[2][PS_MAX_NUM_ENV+1][PS_MAX_NR_IIDICC];
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DECLARE_ALIGNED(16, float, H22)[2][PS_MAX_NUM_ENV+1][PS_MAX_NR_IIDICC];
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DECLARE_ALIGNED(16, float, Lbuf)[91][32][2];
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DECLARE_ALIGNED(16, float, Rbuf)[91][32][2];
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int8_t opd_hist[PS_MAX_NR_IIDICC];
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int8_t ipd_hist[PS_MAX_NR_IIDICC];
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PSDSPContext dsp;
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