aacps.c: Move large arrays to context to reduce stack usage.

Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
This commit is contained in:
Reimar Döffinger 2014-11-22 21:26:45 +01:00
parent 0463df6f42
commit de6d44829c
2 changed files with 4 additions and 2 deletions

View File

@ -908,8 +908,8 @@ static void stereo_processing(PSContext *ps, float (*l)[32][2], float (*r)[32][2
int ff_ps_apply(AVCodecContext *avctx, PSContext *ps, float L[2][38][64], float R[2][38][64], int top)
{
LOCAL_ALIGNED_16(float, Lbuf, [91], [32][2]);
LOCAL_ALIGNED_16(float, Rbuf, [91], [32][2]);
float (*Lbuf)[32][2] = ps->Lbuf;
float (*Rbuf)[32][2] = ps->Rbuf;
const int len = 32;
int is34 = ps->is34bands;

View File

@ -71,6 +71,8 @@ typedef struct PSContext {
DECLARE_ALIGNED(16, float, H12)[2][PS_MAX_NUM_ENV+1][PS_MAX_NR_IIDICC];
DECLARE_ALIGNED(16, float, H21)[2][PS_MAX_NUM_ENV+1][PS_MAX_NR_IIDICC];
DECLARE_ALIGNED(16, float, H22)[2][PS_MAX_NUM_ENV+1][PS_MAX_NR_IIDICC];
DECLARE_ALIGNED(16, float, Lbuf)[91][32][2];
DECLARE_ALIGNED(16, float, Rbuf)[91][32][2];
int8_t opd_hist[PS_MAX_NR_IIDICC];
int8_t ipd_hist[PS_MAX_NR_IIDICC];
PSDSPContext dsp;