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avformat: add Argonaut Games CVG muxer
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
This commit is contained in:
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@ -6,6 +6,7 @@ version <next>:
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- Westwood AUD muxer
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- ADPCM IMA Acorn Replay decoder
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- Argonaut Games CVG demuxer
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- Argonaut Games CVG muxer
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version 4.4:
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@ -108,6 +108,7 @@ OBJS-$(CONFIG_ARGO_ASF_DEMUXER) += argo_asf.o
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OBJS-$(CONFIG_ARGO_ASF_MUXER) += argo_asf.o
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OBJS-$(CONFIG_ARGO_BRP_DEMUXER) += argo_brp.o argo_asf.o
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OBJS-$(CONFIG_ARGO_CVG_DEMUXER) += argo_cvg.o
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OBJS-$(CONFIG_ARGO_CVG_MUXER) += argo_cvg.o
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OBJS-$(CONFIG_ASF_DEMUXER) += asfdec_f.o asf.o asfcrypt.o \
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avlanguage.o
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OBJS-$(CONFIG_ASF_O_DEMUXER) += asfdec_o.o asf.o asfcrypt.o \
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@ -67,6 +67,7 @@ extern const AVInputFormat ff_argo_asf_demuxer;
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extern const AVOutputFormat ff_argo_asf_muxer;
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extern const AVInputFormat ff_argo_brp_demuxer;
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extern const AVInputFormat ff_argo_cvg_demuxer;
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extern const AVOutputFormat ff_argo_cvg_muxer;
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extern const AVInputFormat ff_asf_demuxer;
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extern const AVOutputFormat ff_asf_muxer;
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extern const AVInputFormat ff_asf_o_demuxer;
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@ -1,5 +1,5 @@
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/*
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* Argonaut Games CVG demuxer
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* Argonaut Games CVG (de)muxer
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*
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* Copyright (C) 2021 Zane van Iperen (zane@zanevaniperen.com)
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*
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@ -21,6 +21,7 @@
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*/
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#include "avformat.h"
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#include "internal.h"
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#include "libavutil/opt.h"
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#include "libavutil/intreadwrite.h"
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/*
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@ -53,6 +54,14 @@ typedef struct ArgoCVGDemuxContext {
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uint32_t blocks_read;
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} ArgoCVGDemuxContext;
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typedef struct ArgoCVGMuxContext {
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const AVClass *class;
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int skip_rate_check;
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uint32_t checksum;
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size_t size;
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} ArgoCVGMuxContext;
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#if CONFIG_ARGO_CVG_DEMUXER
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/* "Special" files that are played at a different rate. */
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static ArgoCVGOverride overrides[] = {
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{ "CRYS.CVG", { 23592, 0, 1 }, 2495499, 88200 }, /* Beta */
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@ -243,3 +252,141 @@ const AVInputFormat ff_argo_cvg_demuxer = {
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.read_packet = argo_cvg_read_packet,
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.read_seek = argo_cvg_seek,
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};
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#endif
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#if CONFIG_ARGO_CVG_MUXER
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static int argo_cvg_write_init(AVFormatContext *s)
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{
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ArgoCVGMuxContext *ctx = s->priv_data;
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const AVCodecParameters *par;
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if (s->nb_streams != 1) {
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av_log(s, AV_LOG_ERROR, "CVG files have exactly one stream\n");
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return AVERROR(EINVAL);
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}
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par = s->streams[0]->codecpar;
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if (par->codec_id != AV_CODEC_ID_ADPCM_PSX) {
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av_log(s, AV_LOG_ERROR, "%s codec not supported\n",
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avcodec_get_name(par->codec_id));
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return AVERROR(EINVAL);
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}
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if (par->channels != 1) {
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av_log(s, AV_LOG_ERROR, "CVG files only support 1 channel\n");
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return AVERROR(EINVAL);
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}
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if (par->block_align != ARGO_CVG_BLOCK_ALIGN)
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return AVERROR(EINVAL);
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if (!ctx->skip_rate_check && par->sample_rate != 22050) {
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av_log(s, AV_LOG_ERROR, "Sample rate must be 22050\n");
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return AVERROR(EINVAL);
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}
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if (!(s->pb->seekable & AVIO_SEEKABLE_NORMAL)) {
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av_log(s, AV_LOG_ERROR, "Stream not seekable, unable to write output file\n");
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return AVERROR(EINVAL);
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}
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return 0;
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}
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static int argo_cvg_write_header(AVFormatContext *s)
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{
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ArgoCVGMuxContext *ctx = s->priv_data;
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avio_wl32(s->pb, 0); /* Size, fixed later. */
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avio_wl32(s->pb, 0);
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avio_wl32(s->pb, 1);
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ctx->checksum = 1;
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ctx->size = 8;
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return 0;
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}
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static int argo_cvg_write_packet(AVFormatContext *s, AVPacket *pkt)
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{
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ArgoCVGMuxContext *ctx = s->priv_data;
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AVCodecParameters *par = s->streams[0]->codecpar;
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if (pkt->size % par->block_align != 0)
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return AVERROR_INVALIDDATA;
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avio_write(s->pb, pkt->data, pkt->size);
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ctx->size += pkt->size;
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if (ctx->size > UINT32_MAX)
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return AVERROR_INVALIDDATA;
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for (int i = 0; i < pkt->size; i++)
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ctx->checksum += pkt->data[i];
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return 0;
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}
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static int argo_cvg_write_trailer(AVFormatContext *s)
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{
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ArgoCVGMuxContext *ctx = s->priv_data;
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int64_t ret;
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av_log(s, AV_LOG_TRACE, "size = %zu\n", ctx->size);
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av_log(s, AV_LOG_TRACE, "checksum = %u\n", ctx->checksum);
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/*
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* NB: This is wrong. We're always slightly under the original.
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* Verified by remuxing. For reference (orig - remuxed):
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* - TCLD.CVG: 4706074 - 4705696 = 378
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* - DANLOOP1.CVG: 5684641 - 5684212 = 429
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* - CRYS.CVG: 2495499 - 2495367 = 132
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* - PICKUP88.CVG: 1348091 - 1347937 = 154
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* - SELECT1.CVG: 549987 - 549752 = 235
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* Also NB: it doesn't matter, the game doesn't check them.
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*/
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avio_wl32(s->pb, ctx->checksum);
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if ((ret = avio_seek(s->pb, 0, SEEK_SET) < 0))
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return ret;
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avio_wl32(s->pb, (uint32_t)ctx->size);
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return 0;
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}
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static const AVOption argo_cvg_options[] = {
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{
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.name = "skip_rate_check",
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.help = "skip sample rate check",
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.offset = offsetof(ArgoCVGMuxContext, skip_rate_check),
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.type = AV_OPT_TYPE_BOOL,
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.default_val = {.i64 = 0},
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.min = 0,
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.max = 1,
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.flags = AV_OPT_FLAG_ENCODING_PARAM
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},
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{ NULL }
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};
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static const AVClass argo_cvg_muxer_class = {
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.class_name = "argo_cvg_muxer",
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.item_name = av_default_item_name,
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.option = argo_cvg_options,
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.version = LIBAVUTIL_VERSION_INT
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};
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const AVOutputFormat ff_argo_cvg_muxer = {
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.name = "argo_cvg",
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.long_name = NULL_IF_CONFIG_SMALL("Argonaut Games CVG"),
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.extensions = "cvg",
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.audio_codec = AV_CODEC_ID_ADPCM_PSX,
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.video_codec = AV_CODEC_ID_NONE,
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.init = argo_cvg_write_init,
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.write_header = argo_cvg_write_header,
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.write_packet = argo_cvg_write_packet,
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.write_trailer = argo_cvg_write_trailer,
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.priv_class = &argo_cvg_muxer_class,
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.priv_data_size = sizeof(ArgoCVGMuxContext),
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};
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#endif
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@ -32,7 +32,7 @@
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// Major bumping may affect Ticket5467, 5421, 5451(compatibility with Chromium)
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// Also please add any ticket numbers that you believe might be affected here
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#define LIBAVFORMAT_VERSION_MAJOR 59
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#define LIBAVFORMAT_VERSION_MINOR 1
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#define LIBAVFORMAT_VERSION_MINOR 2
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#define LIBAVFORMAT_VERSION_MICRO 100
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#define LIBAVFORMAT_VERSION_INT AV_VERSION_INT(LIBAVFORMAT_VERSION_MAJOR, \
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