mirror of https://git.ffmpeg.org/ffmpeg.git
chroma me fix
Originally committed as revision 3216 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -204,7 +204,7 @@ typedef struct DSPContext {
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* @param line_size number of bytes in a horizontal line of block
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* @param h height
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*/
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op_pixels_func put_no_rnd_pixels_tab[2][4];
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op_pixels_func put_no_rnd_pixels_tab[4][4];
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/**
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* Halfpel motion compensation with no rounding (a+b)>>1.
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@ -216,7 +216,7 @@ typedef struct DSPContext {
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* @param line_size number of bytes in a horizontal line of block
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* @param h height
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*/
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op_pixels_func avg_no_rnd_pixels_tab[2][4];
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op_pixels_func avg_no_rnd_pixels_tab[4][4];
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void (*put_no_rnd_pixels_l2[2])(uint8_t *block/*align width (8 or 16)*/, const uint8_t *a/*align 1*/, const uint8_t *b/*align 1*/, int line_size, int h);
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@ -238,6 +238,13 @@ static inline int get_penalty_factor(MpegEncContext *s, int type){
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}
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}
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static int zero_cmp(void *s, uint8_t *a, uint8_t *b, int stride, int h){
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return 0;
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}
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static void zero_hpel(uint8_t *a, const uint8_t *b, int stride, int h){
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}
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void ff_init_me(MpegEncContext *s){
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MotionEstContext * const c= &s->me;
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c->avctx= s->avctx;
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@ -266,10 +273,11 @@ void ff_init_me(MpegEncContext *s){
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c->sub_motion_search= sad_hpel_motion_search; // 2050 vs. 2450 cycles
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else
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c->sub_motion_search= hpel_motion_search;
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}
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c->hpel_avg= s->dsp.avg_pixels_tab;
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if(s->no_rounding) c->hpel_put= s->dsp.put_no_rnd_pixels_tab;
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else c->hpel_put= s->dsp.put_pixels_tab;
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}
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if(s->linesize){
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c->stride = s->linesize;
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c->uvstride= s->uvlinesize;
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@ -278,6 +286,16 @@ void ff_init_me(MpegEncContext *s){
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c->uvstride= 8*s->mb_width + 16;
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}
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// 8x8 fullpel search would need a 4x4 chroma compare, which we dont have yet, and even if we had the motion estimation code doesnt expect it
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if((c->avctx->me_cmp&FF_CMP_CHROMA) && !s->dsp.me_cmp[2]){
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s->dsp.me_cmp[2]= zero_cmp;
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}
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if((c->avctx->me_sub_cmp&FF_CMP_CHROMA) && !s->dsp.me_sub_cmp[2]){
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s->dsp.me_sub_cmp[2]= zero_cmp;
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}
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c->hpel_put[2][0]= c->hpel_put[2][1]=
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c->hpel_put[2][2]= c->hpel_put[2][3]= zero_hpel;
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c->temp= c->scratchpad;
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}
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