cllc: Use outbuf in RGB and ARGB functions

Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
This commit is contained in:
Derek Buitenhuis 2013-06-24 14:12:16 -04:00
parent 1ef6ac1071
commit d9c89ef86b
1 changed files with 5 additions and 6 deletions

View File

@ -136,14 +136,13 @@ static int read_argb_line(CLLCContext *ctx, GetBitContext *gb, int *top_left,
CLOSE_READER(bits, gb);
dst -= 4 * ctx->avctx->width;
top_left[0] = dst[0];
top_left[0] = outbuf[0];
/* Only stash components if they are not transparent */
if (top_left[0]) {
top_left[1] = dst[1];
top_left[2] = dst[2];
top_left[3] = dst[3];
top_left[1] = outbuf[1];
top_left[2] = outbuf[2];
top_left[3] = outbuf[3];
}
return 0;
@ -174,7 +173,7 @@ static int read_rgb24_component_line(CLLCContext *ctx, GetBitContext *gb,
CLOSE_READER(bits, gb);
/* Stash the first pixel */
*top_left = dst[-3 * ctx->avctx->width];
*top_left = outbuf[0];
return 0;
}