ffmpeg: notify when the thread message queue blocks.

This can help finding the source of A-V desync with live input.
This commit is contained in:
Nicolas George 2015-02-16 21:53:27 +01:00
parent 508d6a23b4
commit d92c6d82c0

View File

@ -3356,6 +3356,7 @@ static int check_keyboard_interaction(int64_t cur_time)
static void *input_thread(void *arg)
{
InputFile *f = arg;
unsigned flags = f->non_blocking ? AV_THREAD_MESSAGE_NONBLOCK : 0;
int ret = 0;
while (1) {
@ -3371,7 +3372,15 @@ static void *input_thread(void *arg)
break;
}
av_dup_packet(&pkt);
ret = av_thread_message_queue_send(f->in_thread_queue, &pkt, 0);
ret = av_thread_message_queue_send(f->in_thread_queue, &pkt, flags);
if (flags && ret == AVERROR(EAGAIN)) {
flags = 0;
ret = av_thread_message_queue_send(f->in_thread_queue, &pkt, flags);
av_log(f->ctx, AV_LOG_WARNING,
"Thread message queue blocking; consider raising the "
"thread_queue_size option (current value: %d)\n",
f->thread_queue_size);
}
if (ret < 0) {
if (ret != AVERROR_EOF)
av_log(f->ctx, AV_LOG_ERROR,