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Remove need for padding in av_memcpy_backptr()
Signed-off-by: Mans Rullgard <mans@mansr.com>
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ceb754d041
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@ -132,13 +132,14 @@ static inline void memcpy_backptr(uint8_t *dst, int back, int cnt)
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if (back == 1) {
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memset(dst, *src, cnt);
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} else {
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#ifdef OUTBUF_PADDED
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AV_COPY16U(dst, src);
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AV_COPY16U(dst + 2, src + 2);
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src += 4;
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dst += 4;
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cnt -= 4;
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if (cnt > 0) {
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if (cnt >= 4) {
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AV_COPY16U(dst, src);
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AV_COPY16U(dst + 2, src + 2);
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src += 4;
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dst += 4;
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cnt -= 4;
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}
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if (cnt >= 8) {
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AV_COPY16U(dst, src);
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AV_COPY16U(dst + 2, src + 2);
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AV_COPY16U(dst + 4, src + 4);
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@ -147,7 +148,6 @@ static inline void memcpy_backptr(uint8_t *dst, int back, int cnt)
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dst += 8;
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cnt -= 8;
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}
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#endif
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if (cnt > 0) {
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int blocklen = back;
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while (cnt > blocklen) {
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@ -61,7 +61,7 @@ int av_lzo1x_decode(void *out, int *outlen, const void *in, int *inlen);
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/**
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* @brief deliberately overlapping memcpy implementation
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* @param dst destination buffer; must be padded with 12 additional bytes
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* @param dst destination buffer
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* @param back how many bytes back we start (the initial size of the overlapping window)
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* @param cnt number of bytes to copy, must be >= 0
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*
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