mirror of https://git.ffmpeg.org/ffmpeg.git
Update docs regarding writing optimizations:
- mention clobber-marking of xmm registers, - some notes on external vs. inline asm, including tips on which to use for what situation and to not rewrite+improve in the same patch (as with C code) - some more best-practice guidelines See "[PATCH] update doc/optimization.txt" thread on ML. Originally committed as revision 25170 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -164,8 +164,55 @@ do{
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...
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}while()
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Use __asm__() instead of intrinsics. The latter requires a good optimizing compiler
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which gcc is not.
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For x86, mark registers that are clobbered in your asm. This means both
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general x86 registers (e.g. eax) as well as XMM registers. This last one is
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particularly important on Win64, where xmm6-15 are callee-save, and not
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restoring their contents leads to undefined results. In external asm (e.g.
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yasm), you do this by using:
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cglobal functon_name, num_args, num_regs, num_xmm_regs
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In inline asm, you specify clobbered registers at the end of your asm:
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__asm__(".." ::: "%eax").
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Do not expect a compiler to maintain values in your registers between separate
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(inline) asm code blocks. It is not required to. For example, this is bad:
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__asm__("movdqa %0, %%xmm7" : src);
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/* do something */
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__asm__("movdqa %%xmm7, %1" : dst);
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- first of all, you're assuming that the compiler will not use xmm7 in
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between the two asm blocks. It probably won't when you test it, but it's
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a poor assumption that will break at some point for some --cpu compiler flag
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- secondly, you didn't mark xmm7 as clobbered. If you did, the compiler would
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have restored the original value of xmm7 after the first asm block, thus
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rendering the combination of the two blocks of code invalid
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Code that depends on data in registries being untouched, should be written as
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a single __asm__() statement. Ideally, a single function contains only one
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__asm__() block.
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Use external asm (nasm/yasm) or inline asm (__asm__()), do not use intrinsics.
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The latter requires a good optimizing compiler which gcc is not.
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Inline asm vs. external asm
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---------------------------
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Both inline asm (__asm__("..") in a .c file, handled by a compiler such as gcc)
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and external asm (.s or .asm files, handled by an assembler such as yasm/nasm)
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are accepted in FFmpeg. Which one to use differs per specific case.
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- if your code is intended to be inlined in a C function, inline asm is always
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better, because external asm cannot be inlined
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- if your code calls external functions, yasm is always better
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- if your code takes huge and complex structs as function arguments (e.g.
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MpegEncContext; note that this is not ideal and is discouraged if there
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are alternatives), then inline asm is always better, because predicting
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member offsets in complex structs is almost impossible. It's safest to let
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the compiler take care of that
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- in many cases, both can be used and it just depends on the preference of the
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person writing the asm. For new asm, the choice is up to you. For existing
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asm, you'll likely want to maintain whatever form it is currently in unless
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there is a good reason to change it.
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- if, for some reason, you believe that a particular chunk of existing external
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asm could be improved upon further if written in inline asm (or the other
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way around), then please make the move from external asm <-> inline asm a
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separate patch before your patches that actually improve the asm.
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Links:
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