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avfilter/af_dynaudnorm: switch to activate
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@ -34,6 +34,7 @@
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#include "audio.h"
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#include "avfilter.h"
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#include "filters.h"
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#include "internal.h"
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typedef struct cqueue {
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@ -67,6 +68,8 @@ typedef struct DynamicAudioNormalizerContext {
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int channels;
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int delay;
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int eof;
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int64_t pts;
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cqueue **gain_history_original;
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cqueue **gain_history_minimum;
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@ -292,10 +295,7 @@ static int config_input(AVFilterLink *inlink)
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uninit(ctx);
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s->frame_len =
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inlink->min_samples =
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inlink->max_samples =
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inlink->partial_buf_size = frame_size(inlink->sample_rate, s->frame_len_msec);
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s->frame_len = frame_size(inlink->sample_rate, s->frame_len_msec);
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av_log(ctx, AV_LOG_DEBUG, "frame len %d\n", s->frame_len);
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s->fade_factors[0] = av_malloc_array(s->frame_len, sizeof(*s->fade_factors[0]));
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@ -661,7 +661,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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AVFilterContext *ctx = inlink->dst;
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DynamicAudioNormalizerContext *s = ctx->priv;
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AVFilterLink *outlink = inlink->dst->outputs[0];
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int ret = 0;
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int ret = 1;
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if (!cqueue_empty(s->gain_history_smoothed[0])) {
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AVFrame *out = ff_bufqueue_get(&s->queue);
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@ -670,6 +670,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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ret = ff_filter_frame(outlink, out);
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}
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av_frame_make_writable(in);
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analyze_frame(s, in);
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ff_bufqueue_add(ctx, &s->queue, in);
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@ -701,34 +702,75 @@ static int flush_buffer(DynamicAudioNormalizerContext *s, AVFilterLink *inlink,
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return filter_frame(inlink, out);
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}
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static int request_frame(AVFilterLink *outlink)
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static int flush(AVFilterLink *outlink)
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{
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AVFilterContext *ctx = outlink->src;
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DynamicAudioNormalizerContext *s = ctx->priv;
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int ret = 0;
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ret = ff_request_frame(ctx->inputs[0]);
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if (!cqueue_empty(s->gain_history_smoothed[0])) {
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ret = flush_buffer(s, ctx->inputs[0], outlink);
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} else if (s->queue.available) {
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AVFrame *out = ff_bufqueue_get(&s->queue);
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if (ret == AVERROR_EOF && !ctx->is_disabled && s->delay) {
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if (!cqueue_empty(s->gain_history_smoothed[0])) {
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ret = flush_buffer(s, ctx->inputs[0], outlink);
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} else if (s->queue.available) {
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AVFrame *out = ff_bufqueue_get(&s->queue);
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ret = ff_filter_frame(outlink, out);
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}
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s->pts = out->pts;
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ret = ff_filter_frame(outlink, out);
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}
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return ret;
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}
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static int activate(AVFilterContext *ctx)
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{
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AVFilterLink *inlink = ctx->inputs[0];
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AVFilterLink *outlink = ctx->outputs[0];
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DynamicAudioNormalizerContext *s = ctx->priv;
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AVFrame *in = NULL;
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int ret = 0, status;
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int64_t pts;
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FF_FILTER_FORWARD_STATUS_BACK(outlink, inlink);
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if (!s->eof) {
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ret = ff_inlink_consume_samples(inlink, s->frame_len, s->frame_len, &in);
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if (ret < 0)
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return ret;
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if (ret > 0) {
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ret = filter_frame(inlink, in);
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if (ret <= 0)
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return ret;
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}
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if (ff_inlink_queued_samples(inlink) >= s->frame_len) {
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ff_filter_set_ready(ctx, 10);
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return 0;
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}
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}
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if (!s->eof && ff_inlink_acknowledge_status(inlink, &status, &pts)) {
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if (status == AVERROR_EOF)
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s->eof = 1;
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}
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if (s->eof && s->delay > 0)
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return flush(outlink);
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if (s->eof && s->delay <= 0) {
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ff_outlink_set_status(outlink, AVERROR_EOF, s->pts);
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return 0;
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}
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if (!s->eof)
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FF_FILTER_FORWARD_WANTED(outlink, inlink);
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return FFERROR_NOT_READY;
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}
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static const AVFilterPad avfilter_af_dynaudnorm_inputs[] = {
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{
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.name = "default",
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.type = AVMEDIA_TYPE_AUDIO,
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.filter_frame = filter_frame,
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.config_props = config_input,
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.needs_writable = 1,
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},
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{ NULL }
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};
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@ -737,7 +779,6 @@ static const AVFilterPad avfilter_af_dynaudnorm_outputs[] = {
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{
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.name = "default",
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.type = AVMEDIA_TYPE_AUDIO,
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.request_frame = request_frame,
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},
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{ NULL }
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};
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@ -749,6 +790,7 @@ AVFilter ff_af_dynaudnorm = {
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.priv_size = sizeof(DynamicAudioNormalizerContext),
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.init = init,
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.uninit = uninit,
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.activate = activate,
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.inputs = avfilter_af_dynaudnorm_inputs,
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.outputs = avfilter_af_dynaudnorm_outputs,
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.priv_class = &dynaudnorm_class,
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