Set Discworld II BMV palette opaque.

This commit is contained in:
Carl Eugen Hoyos 2011-11-12 19:37:24 +01:00
parent 3fd9f08971
commit d6e14e24b0

View File

@ -219,7 +219,7 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPac
return AVERROR_INVALIDDATA;
}
for (i = 0; i < 256; i++)
c->pal[i] = bytestream_get_be24(&c->stream);
c->pal[i] = 0xFF << 24 | bytestream_get_be24(&c->stream);
}
if (type & BMV_SCROLL) {
if (c->stream - pkt->data > pkt->size - 2) {