wavpack: Reset internal state on corrupted blocks

wavpack_decode_block() supposes that it is called back with the exact
same buffer unless it has returned with an error. With multi-channels
files, wavpack_decode_frame() was breaking this assumption.

Signed-off-by: Janne Grunau <janne-libav@jannau.net>
(cherry picked from commit 2c6cf13940)

Signed-off-by: Anton Khirnov <anton@khirnov.net>
This commit is contained in:
Laurent Aimar 2011-09-26 22:18:29 +00:00 committed by Reinhard Tartler
parent 04b71cdedd
commit d646cce15f

View File

@ -1173,6 +1173,15 @@ static int wavpack_decode_block(AVCodecContext *avctx, int block_no,
return samplecount * bpp;
}
static void wavpack_decode_flush(AVCodecContext *avctx)
{
WavpackContext *s = avctx->priv_data;
int i;
for (i = 0; i < s->fdec_num; i++)
wv_reset_saved_context(s->fdec[i]);
}
static int wavpack_decode_frame(AVCodecContext *avctx,
void *data, int *data_size,
AVPacket *avpkt)
@ -1205,11 +1214,14 @@ static int wavpack_decode_frame(AVCodecContext *avctx,
if(frame_size < 0 || frame_size > buf_size){
av_log(avctx, AV_LOG_ERROR, "Block %d has invalid size (size %d vs. %d bytes left)\n",
s->block, frame_size, buf_size);
wavpack_decode_flush(avctx);
return -1;
}
if((samplecount = wavpack_decode_block(avctx, s->block, data,
data_size, buf, frame_size)) < 0)
data_size, buf, frame_size)) < 0) {
wavpack_decode_flush(avctx);
return -1;
}
s->block++;
buf += frame_size; buf_size -= frame_size;
}