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mpegvideo: Move block permutation function where is used
Mark it as static.
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@ -1840,35 +1840,6 @@ void ff_init_block_index(MpegEncContext *s){ //FIXME maybe rename
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}
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}
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/**
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* Permute an 8x8 block.
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* @param block the block which will be permuted according to the given permutation vector
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* @param permutation the permutation vector
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* @param last the last non zero coefficient in scantable order, used to speed the permutation up
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* @param scantable the used scantable, this is only used to speed the permutation up, the block is not
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* (inverse) permutated to scantable order!
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*/
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void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last)
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{
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int i;
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int16_t temp[64];
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if(last<=0) return;
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//if(permutation[1]==1) return; //FIXME it is ok but not clean and might fail for some permutations
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for(i=0; i<=last; i++){
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const int j= scantable[i];
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temp[j]= block[j];
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block[j]=0;
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}
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for(i=0; i<=last; i++){
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const int j= scantable[i];
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const int perm_j= permutation[j];
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block[perm_j]= temp[j];
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}
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}
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void ff_mpeg_flush(AVCodecContext *avctx){
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int i;
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MpegEncContext *s = avctx->priv_data;
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@ -638,12 +638,6 @@ void ff_mpv_motion(MpegEncContext *s,
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op_pixels_func (*pix_op)[4],
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qpel_mc_func (*qpix_op)[16]);
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/**
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* permute block according to permuatation.
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* @param last last non zero element in scantable order
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*/
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void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last);
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static inline void ff_update_block_index(MpegEncContext *s){
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const int block_size = 8;
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@ -4196,6 +4196,42 @@ STOP_TIMER("iterative search")
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return last_non_zero;
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}
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/**
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* Permute an 8x8 block according to permuatation.
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* @param block the block which will be permuted according to
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* the given permutation vector
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* @param permutation the permutation vector
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* @param last the last non zero coefficient in scantable order, used to
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* speed the permutation up
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* @param scantable the used scantable, this is only used to speed the
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* permutation up, the block is not (inverse) permutated
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* to scantable order!
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*/
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static void block_permute(int16_t *block, uint8_t *permutation,
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const uint8_t *scantable, int last)
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{
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int i;
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int16_t temp[64];
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if (last <= 0)
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return;
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//FIXME it is ok but not clean and might fail for some permutations
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// if (permutation[1] == 1)
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// return;
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for (i = 0; i <= last; i++) {
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const int j = scantable[i];
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temp[j] = block[j];
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block[j] = 0;
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}
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for (i = 0; i <= last; i++) {
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const int j = scantable[i];
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const int perm_j = permutation[j];
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block[perm_j] = temp[j];
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}
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}
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int ff_dct_quantize_c(MpegEncContext *s,
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int16_t *block, int n,
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int qscale, int *overflow)
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@ -4271,8 +4307,8 @@ int ff_dct_quantize_c(MpegEncContext *s,
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/* we need this permutation so that we correct the IDCT, we only permute the !=0 elements */
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if (s->idsp.perm_type != FF_IDCT_PERM_NONE)
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ff_block_permute(block, s->idsp.idct_permutation,
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scantable, last_non_zero);
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block_permute(block, s->idsp.idct_permutation,
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scantable, last_non_zero);
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return last_non_zero;
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}
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