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lavc/svq3: stop including h264dec.h
The only thing that is actually used directly from there is the PART_NOT_AVAILABLE constant, which can be moved to h264pred.h. Otherwise it only depends on other indirectly included headers.
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@ -387,7 +387,6 @@ typedef struct H264Context {
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uint8_t (*non_zero_count)[48];
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#define LIST_NOT_USED -1 // FIXME rename?
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#define PART_NOT_AVAILABLE -2
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/**
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* block_offset[ 0..23] for frame macroblocks
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@ -86,6 +86,8 @@
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#define DC_129_PRED8x8 8
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//@}
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#define PART_NOT_AVAILABLE -2
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/**
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* Context for storing H.264 prediction functions
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*/
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@ -49,13 +49,16 @@
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#include "internal.h"
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#include "avcodec.h"
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#include "mpegutils.h"
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#include "h264dec.h"
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#include "h264data.h"
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#include "h264dsp.h"
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#include "h264pred.h"
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#include "h264_parse.h"
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#include "golomb.h"
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#include "hpeldsp.h"
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#include "mathops.h"
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#include "rectangle.h"
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#include "tpeldsp.h"
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#include "videodsp.h"
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#if CONFIG_ZLIB
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#include <zlib.h>
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