mirror of https://git.ffmpeg.org/ffmpeg.git
avcodec/truemotion2: use av_calloc() & av_malloc_array()
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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@ -169,9 +169,9 @@ static int tm2_build_huff_table(TM2Context *ctx, TM2Codes *code)
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/* allocate space for codes - it is exactly ceil(nodes / 2) entries */
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huff.max_num = (huff.nodes + 1) >> 1;
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huff.nums = av_mallocz(huff.max_num * sizeof(int));
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huff.bits = av_mallocz(huff.max_num * sizeof(uint32_t));
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huff.lens = av_mallocz(huff.max_num * sizeof(int));
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huff.nums = av_calloc(huff.max_num, sizeof(int));
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huff.bits = av_calloc(huff.max_num, sizeof(uint32_t));
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huff.lens = av_calloc(huff.max_num, sizeof(int));
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if (!huff.nums || !huff.bits || !huff.lens) {
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res = AVERROR(ENOMEM);
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@ -198,7 +198,7 @@ static int tm2_build_huff_table(TM2Context *ctx, TM2Codes *code)
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else {
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code->bits = huff.max_bits;
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code->length = huff.max_num;
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code->recode = av_malloc(code->length * sizeof(int));
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code->recode = av_malloc_array(code->length, sizeof(int));
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if (!code->recode) {
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res = AVERROR(ENOMEM);
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goto fail;
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@ -933,8 +933,8 @@ static av_cold int decode_init(AVCodecContext *avctx)
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ff_dsputil_init(&l->dsp, avctx);
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l->last = av_malloc(4 * sizeof(*l->last) * (w >> 2));
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l->clast = av_malloc(4 * sizeof(*l->clast) * (w >> 2));
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l->last = av_malloc_array(w >> 2, 4 * sizeof(*l->last) );
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l->clast = av_malloc_array(w >> 2, 4 * sizeof(*l->clast));
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for (i = 0; i < TM2_NUM_STREAMS; i++) {
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l->tokens[i] = NULL;
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@ -943,15 +943,15 @@ static av_cold int decode_init(AVCodecContext *avctx)
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w += 8;
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h += 8;
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l->Y1_base = av_mallocz(sizeof(*l->Y1_base) * w * h);
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l->Y2_base = av_mallocz(sizeof(*l->Y2_base) * w * h);
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l->Y1_base = av_calloc(w * h, sizeof(*l->Y1_base));
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l->Y2_base = av_calloc(w * h, sizeof(*l->Y2_base));
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l->y_stride = w;
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w = (w + 1) >> 1;
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h = (h + 1) >> 1;
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l->U1_base = av_mallocz(sizeof(*l->U1_base) * w * h);
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l->V1_base = av_mallocz(sizeof(*l->V1_base) * w * h);
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l->U2_base = av_mallocz(sizeof(*l->U2_base) * w * h);
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l->V2_base = av_mallocz(sizeof(*l->V1_base) * w * h);
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l->U1_base = av_calloc(w * h, sizeof(*l->U1_base));
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l->V1_base = av_calloc(w * h, sizeof(*l->V1_base));
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l->U2_base = av_calloc(w * h, sizeof(*l->U2_base));
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l->V2_base = av_calloc(w * h, sizeof(*l->V1_base));
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l->uv_stride = w;
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l->cur = 0;
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if (!l->Y1_base || !l->Y2_base || !l->U1_base ||
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