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ffplay: add a 3rd state to infbuf for autodetection
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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4
ffplay.c
4
ffplay.c
@ -278,7 +278,7 @@ static int exit_on_keydown;
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static int exit_on_mousedown;
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static int loop = 1;
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static int framedrop = -1;
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static int infinite_buffer = 0;
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static int infinite_buffer = -1;
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static enum ShowMode show_mode = SHOW_MODE_NONE;
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static const char *audio_codec_name;
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static const char *subtitle_codec_name;
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@ -2538,7 +2538,7 @@ static int read_thread(void *arg)
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}
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/* if the queue are full, no need to read more */
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if (!infinite_buffer &&
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if (infinite_buffer<1 &&
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(is->audioq.size + is->videoq.size + is->subtitleq.size > MAX_QUEUE_SIZE
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|| ( (is->audioq .nb_packets > MIN_FRAMES || is->audio_stream < 0 || is->audioq.abort_request)
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&& (is->videoq .nb_packets > MIN_FRAMES || is->video_stream < 0 || is->videoq.abort_request)
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