From ca96e337169093979d7c763064ad9dae12b3108c Mon Sep 17 00:00:00 2001 From: Anton Khirnov Date: Fri, 20 Dec 2013 11:20:24 +0100 Subject: [PATCH] vp9: drop support for real (non-emulated) edges They are not measurably faster on x86, they might be somewhat faster on other platforms due to missing emu edge SIMD, but the gain is not large enough to justify the added complexity. --- libavcodec/vp9block.c | 4 ++-- tests/fate/vpx.mak | 1 - 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/libavcodec/vp9block.c b/libavcodec/vp9block.c index e6865934c4..caf3bcc2ae 100644 --- a/libavcodec/vp9block.c +++ b/libavcodec/vp9block.c @@ -1583,9 +1583,9 @@ int ff_vp9_decode_block(AVCodecContext *avctx, int row, int col, * This allows to support emu-edge and so on even if we have large * block overhangs. */ emu[0] = (col + w4) * 8 > s->cur_frame->linesize[0] || - (row + h4) > s->rows + 2 * !(avctx->flags & CODEC_FLAG_EMU_EDGE); + (row + h4) > s->rows; emu[1] = (col + w4) * 4 > s->cur_frame->linesize[1] || - (row + h4) > s->rows + 2 * !(avctx->flags & CODEC_FLAG_EMU_EDGE); + (row + h4) > s->rows; if (emu[0]) { b->dst[0] = s->tmp_y; b->y_stride = 64; diff --git a/tests/fate/vpx.mak b/tests/fate/vpx.mak index d1ed374b78..f969738994 100644 --- a/tests/fate/vpx.mak +++ b/tests/fate/vpx.mak @@ -78,7 +78,6 @@ $(eval $(call FATE_VP9_SUITE,tiling-pedestrian,$(1),$(2))) endef $(eval $(call FATE_VP9_FULL)) -$(eval $(call FATE_VP9_FULL,-emu-edge,-flags +emu_edge)) FATE_SAMPLES_AVCONV-$(CONFIG_VP9_DECODER) += $(FATE_VP9-yes) fate-vp9: $(FATE_VP9-yes)