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libavutil/hwcontext_d3d11va: use the XV48 pixel format
Signed-off-by: James Almer <jamrial@gmail.com>
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@ -94,7 +94,8 @@ static const struct {
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{ MKTAG('Y', '4', '1', '0'), AV_PIX_FMT_XV30 },
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{ MKTAG('P', '0', '1', '6'), AV_PIX_FMT_P012 },
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{ MKTAG('Y', '2', '1', '6'), AV_PIX_FMT_Y216 },
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{ MKTAG('Y', '4', '1', '6'), AV_PIX_FMT_XV36 },
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{ MKTAG('Y', '4', '1', '6'), AV_PIX_FMT_XV48 },
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{ MKTAG('Y', '2', '1', '6'), AV_PIX_FMT_Y212 },
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{ D3DFMT_P8, AV_PIX_FMT_PAL8 },
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{ D3DFMT_A8R8G8B8, AV_PIX_FMT_BGRA },
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};
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