mirror of
https://git.ffmpeg.org/ffmpeg.git
synced 2024-12-26 17:32:06 +00:00
avfilter/palettegen: use lowbias32 for color hashing
1.12x faster overall in palettegen on my machine.
This commit is contained in:
parent
3cafbdc083
commit
c9084cd0e2
@ -63,8 +63,7 @@ enum {
|
||||
NB_STATS_MODE
|
||||
};
|
||||
|
||||
#define NBITS 5
|
||||
#define HIST_SIZE (1<<(3*NBITS))
|
||||
#define HIST_SIZE (1<<15)
|
||||
|
||||
typedef struct PaletteGenContext {
|
||||
const AVClass *class;
|
||||
@ -387,27 +386,13 @@ static AVFrame *get_palette_frame(AVFilterContext *ctx)
|
||||
return out;
|
||||
}
|
||||
|
||||
/**
|
||||
* Hashing function for the color.
|
||||
* It keeps the NBITS least significant bit of each component to make it
|
||||
* "random" even if the scene doesn't have much different colors.
|
||||
*/
|
||||
static inline unsigned color_hash(uint32_t color)
|
||||
{
|
||||
const uint8_t r = color >> 16 & ((1<<NBITS)-1);
|
||||
const uint8_t g = color >> 8 & ((1<<NBITS)-1);
|
||||
const uint8_t b = color & ((1<<NBITS)-1);
|
||||
|
||||
return r << (NBITS * 2) | g << NBITS | b;
|
||||
}
|
||||
|
||||
/**
|
||||
* Locate the color in the hash table and increment its counter.
|
||||
*/
|
||||
static int color_inc(struct hist_node *hist, uint32_t color)
|
||||
{
|
||||
int i;
|
||||
const unsigned hash = color_hash(color);
|
||||
const uint32_t hash = ff_lowbias32(color) & (HIST_SIZE - 1);
|
||||
struct hist_node *node = &hist[hash];
|
||||
struct color_ref *e;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user