mirror of https://git.ffmpeg.org/ffmpeg.git
avcodec/hapdec: Check tex_size more strictly and before using it
Fixes: OOM
Fixes: 20774/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HAP_fuzzer-5678608951803904
Fixes: 20956/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HAP_fuzzer-5713643025203200
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 81fe316ad9
)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -305,7 +305,6 @@ static int hap_decode(AVCodecContext *avctx, void *data,
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HapContext *ctx = avctx->priv_data;
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ThreadFrame tframe;
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int ret, i, t;
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int tex_size;
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int section_size;
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enum HapSectionType section_type;
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int start_texture_section = 0;
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@ -342,6 +341,13 @@ static int hap_decode(AVCodecContext *avctx, void *data,
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if (ret < 0)
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return ret;
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if (ctx->tex_size != (avctx->coded_width / TEXTURE_BLOCK_W)
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*(avctx->coded_height / TEXTURE_BLOCK_H)
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*tex_rat[t]) {
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av_log(avctx, AV_LOG_ERROR, "uncompressed size mismatches\n");
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return AVERROR_INVALIDDATA;
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}
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start_texture_section += ctx->texture_section_size + 4;
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if (avctx->codec->update_thread_context)
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@ -349,9 +355,16 @@ static int hap_decode(AVCodecContext *avctx, void *data,
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/* Unpack the DXT texture */
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if (hap_can_use_tex_in_place(ctx)) {
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int tex_size;
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/* Only DXTC texture compression in a contiguous block */
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ctx->tex_data = ctx->gbc.buffer;
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tex_size = FFMIN(ctx->texture_section_size, bytestream2_get_bytes_left(&ctx->gbc));
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if (tex_size < (avctx->coded_width / TEXTURE_BLOCK_W)
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*(avctx->coded_height / TEXTURE_BLOCK_H)
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*tex_rat[t]) {
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av_log(avctx, AV_LOG_ERROR, "Insufficient data\n");
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return AVERROR_INVALIDDATA;
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}
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} else {
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/* Perform the second-stage decompression */
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ret = av_reallocp(&ctx->tex_buf, ctx->tex_size);
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@ -367,14 +380,6 @@ static int hap_decode(AVCodecContext *avctx, void *data,
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}
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ctx->tex_data = ctx->tex_buf;
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tex_size = ctx->tex_size;
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}
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if (tex_size < (avctx->coded_width / TEXTURE_BLOCK_W)
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*(avctx->coded_height / TEXTURE_BLOCK_H)
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*tex_rat[t]) {
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av_log(avctx, AV_LOG_ERROR, "Insufficient data\n");
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return AVERROR_INVALIDDATA;
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}
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/* Use the decompress function on the texture, one block per thread */
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