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vulkan: flexibly allocate temporary imageviews
No reason to allocate 16 when 3 will do.
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parent
1445102e68
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c4048013e5
@ -1176,8 +1176,8 @@ const char *ff_vk_shader_rep_fmt(enum AVPixelFormat pixfmt)
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}
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typedef struct ImageViewCtx {
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VkImageView views[AV_NUM_DATA_POINTERS];
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int nb_views;
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VkImageView views[];
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} ImageViewCtx;
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static void destroy_imageviews(void *opaque, uint8_t *data)
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@ -1206,7 +1206,8 @@ int ff_vk_create_imageviews(FFVulkanContext *s, FFVkExecContext *e,
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const int nb_images = ff_vk_count_images(vkf);
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const int nb_planes = av_pix_fmt_count_planes(hwfc->sw_format);
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ImageViewCtx *iv = av_mallocz(sizeof(*iv));
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const size_t buf_size = sizeof(int) + nb_planes*sizeof(VkImageView);
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ImageViewCtx *iv = av_mallocz(buf_size);
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if (!iv)
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return AVERROR(ENOMEM);
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@ -1243,7 +1244,7 @@ int ff_vk_create_imageviews(FFVulkanContext *s, FFVkExecContext *e,
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iv->nb_views++;
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}
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buf = av_buffer_create((uint8_t *)iv, sizeof(*iv), destroy_imageviews, s, 0);
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buf = av_buffer_create((uint8_t *)iv, buf_size, destroy_imageviews, s, 0);
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if (!buf) {
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err = AVERROR(ENOMEM);
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goto fail;
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