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ffplay: more robust thread creation
SDL_CreateThread can fail: https://wiki.libsdl.org/SDL_CreateThread. This patch makes thread creation more robust in one instance. Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com> Signed-off-by: Marton Balint <cus@passwd.hu>
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parent
59594b11f9
commit
c3e8de1c24
16
ffplay.c
16
ffplay.c
@ -2080,10 +2080,15 @@ static int audio_thread(void *arg)
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return ret;
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}
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static void decoder_start(Decoder *d, int (*fn)(void *), void *arg)
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static int decoder_start(Decoder *d, int (*fn)(void *), void *arg)
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{
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packet_queue_start(d->queue);
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d->decoder_tid = SDL_CreateThread(fn, arg);
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if (!d->decoder_tid) {
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av_log(d, AV_LOG_ERROR, "SDL_CreateThread(): %s\n", SDL_GetError());
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return AVERROR(ENOMEM);
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}
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return 0;
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}
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static int video_thread(void *arg)
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@ -2681,7 +2686,8 @@ static int stream_component_open(VideoState *is, int stream_index)
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is->auddec.start_pts = is->audio_st->start_time;
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is->auddec.start_pts_tb = is->audio_st->time_base;
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}
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decoder_start(&is->auddec, audio_thread, is);
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if ((ret = decoder_start(&is->auddec, audio_thread, is)) < 0)
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goto fail;
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SDL_PauseAudio(0);
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break;
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case AVMEDIA_TYPE_VIDEO:
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@ -2692,7 +2698,8 @@ static int stream_component_open(VideoState *is, int stream_index)
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is->viddec_height = avctx->height;
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decoder_init(&is->viddec, avctx, &is->videoq, is->continue_read_thread);
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decoder_start(&is->viddec, video_thread, is);
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if ((ret = decoder_start(&is->viddec, video_thread, is)) < 0)
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goto fail;
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is->queue_attachments_req = 1;
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break;
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case AVMEDIA_TYPE_SUBTITLE:
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@ -2700,7 +2707,8 @@ static int stream_component_open(VideoState *is, int stream_index)
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is->subtitle_st = ic->streams[stream_index];
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decoder_init(&is->subdec, avctx, &is->subtitleq, is->continue_read_thread);
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decoder_start(&is->subdec, subtitle_thread, is);
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if ((ret = decoder_start(&is->subdec, subtitle_thread, is)) < 0)
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goto fail;
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break;
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default:
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break;
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