mirror of https://git.ffmpeg.org/ffmpeg.git
swscale/aarch64/rgb2rgb: add neon implementation for rgb24toyv12
A55 A76 rgb24toyv12_16_200_c: 36890.6 17275.5 rgb24toyv12_16_200_neon: 12460.1 ( 2.96x) 5360.8 ( 3.22x) rgb24toyv12_128_60_c: 83205.1 39884.8 rgb24toyv12_128_60_neon: 27468.4 ( 3.03x) 13552.5 ( 2.94x) rgb24toyv12_512_16_c: 88111.6 42346.8 rgb24toyv12_512_16_neon: 29126.6 ( 3.03x) 14411.2 ( 2.94x) rgb24toyv12_1920_4_c: 82068.1 39620.0 rgb24toyv12_1920_4_neon: 27011.6 ( 3.04x) 13492.2 ( 2.94x)
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@ -27,6 +27,9 @@
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#include "libswscale/swscale.h"
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#include "libswscale/swscale_internal.h"
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void ff_rgb24toyv12_neon(const uint8_t *src, uint8_t *ydst, uint8_t *udst,
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uint8_t *vdst, int width, int height, int lumStride,
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int chromStride, int srcStride, int32_t *rgb2yuv);
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void ff_interleave_bytes_neon(const uint8_t *src1, const uint8_t *src2,
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uint8_t *dest, int width, int height,
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int src1Stride, int src2Stride, int dstStride);
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@ -39,6 +42,7 @@ av_cold void rgb2rgb_init_aarch64(void)
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int cpu_flags = av_get_cpu_flags();
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if (have_neon(cpu_flags)) {
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ff_rgb24toyv12 = ff_rgb24toyv12_neon;
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interleaveBytes = ff_interleave_bytes_neon;
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deinterleaveBytes = ff_deinterleave_bytes_neon;
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}
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2020 Martin Storsjo
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* Copyright (c) 2024 Ramiro Polla
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*
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* This file is part of FFmpeg.
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*
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@ -20,6 +21,165 @@
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#include "libavutil/aarch64/asm.S"
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#define RGB2YUV_COEFFS 16*4+16*32
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#define BY v0.h[0]
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#define GY v0.h[1]
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#define RY v0.h[2]
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#define BU v1.h[0]
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#define GU v1.h[1]
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#define RU v1.h[2]
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#define BV v2.h[0]
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#define GV v2.h[1]
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#define RV v2.h[2]
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#define Y_OFFSET v22
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#define UV_OFFSET v23
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// convert rgb to 16-bit y, u, or v
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// uses v3 and v4
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.macro rgbconv16 dst, b, g, r, bc, gc, rc
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smull v3.4s, \b\().4h, \bc
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smlal v3.4s, \g\().4h, \gc
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smlal v3.4s, \r\().4h, \rc
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smull2 v4.4s, \b\().8h, \bc
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smlal2 v4.4s, \g\().8h, \gc
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smlal2 v4.4s, \r\().8h, \rc // v3:v4 = b * bc + g * gc + r * rc (32-bit)
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shrn \dst\().4h, v3.4s, #7
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shrn2 \dst\().8h, v4.4s, #7 // dst = b * bc + g * gc + r * rc (16-bit)
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.endm
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// void ff_rgb24toyv12_neon(const uint8_t *src, uint8_t *ydst, uint8_t *udst,
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// uint8_t *vdst, int width, int height, int lumStride,
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// int chromStride, int srcStride, int32_t *rgb2yuv);
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function ff_rgb24toyv12_neon, export=1
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// x0 const uint8_t *src
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// x1 uint8_t *ydst
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// x2 uint8_t *udst
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// x3 uint8_t *vdst
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// w4 int width
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// w5 int height
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// w6 int lumStride
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// w7 int chromStride
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ldrsw x14, [sp]
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ldr x15, [sp, #8]
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// x14 int srcStride
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// x15 int32_t *rgb2yuv
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// extend width and stride parameters
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uxtw x4, w4
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sxtw x6, w6
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sxtw x7, w7
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// src1 = x0
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// src2 = x10
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add x10, x0, x14 // x10 = src + srcStride
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lsl x14, x14, #1 // srcStride *= 2
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add x11, x4, x4, lsl #1 // x11 = 3 * width
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sub x14, x14, x11 // srcPadding = (2 * srcStride) - (3 * width)
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// ydst1 = x1
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// ydst2 = x11
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add x11, x1, x6 // x11 = ydst + lumStride
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lsl x6, x6, #1 // lumStride *= 2
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sub x6, x6, x4 // lumPadding = (2 * lumStride) - width
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sub x7, x7, x4, lsr #1 // chromPadding = chromStride - (width / 2)
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// load rgb2yuv coefficients into v0, v1, and v2
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add x15, x15, #RGB2YUV_COEFFS
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ld1 {v0.8h-v2.8h}, [x15] // load 24 values
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// load offset constants
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movi Y_OFFSET.8h, #0x10, lsl #8
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movi UV_OFFSET.8h, #0x80, lsl #8
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1:
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mov w15, w4 // w15 = width
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2:
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// load first line
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ld3 {v26.16b, v27.16b, v28.16b}, [x0], #48
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// widen first line to 16-bit
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uxtl v16.8h, v26.8b // v16 = B11
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uxtl v17.8h, v27.8b // v17 = G11
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uxtl v18.8h, v28.8b // v18 = R11
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uxtl2 v19.8h, v26.16b // v19 = B12
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uxtl2 v20.8h, v27.16b // v20 = G12
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uxtl2 v21.8h, v28.16b // v21 = R12
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// calculate Y values for first line
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rgbconv16 v24, v16, v17, v18, BY, GY, RY // v24 = Y11
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rgbconv16 v25, v19, v20, v21, BY, GY, RY // v25 = Y12
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// load second line
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ld3 {v26.16b, v27.16b, v28.16b}, [x10], #48
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// pairwise add and save rgb values to calculate average
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addp v5.8h, v16.8h, v19.8h
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addp v6.8h, v17.8h, v20.8h
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addp v7.8h, v18.8h, v21.8h
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// widen second line to 16-bit
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uxtl v16.8h, v26.8b // v16 = B21
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uxtl v17.8h, v27.8b // v17 = G21
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uxtl v18.8h, v28.8b // v18 = R21
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uxtl2 v19.8h, v26.16b // v19 = B22
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uxtl2 v20.8h, v27.16b // v20 = G22
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uxtl2 v21.8h, v28.16b // v21 = R22
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// calculate Y values for second line
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rgbconv16 v26, v16, v17, v18, BY, GY, RY // v26 = Y21
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rgbconv16 v27, v19, v20, v21, BY, GY, RY // v27 = Y22
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// pairwise add rgb values to calculate average
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addp v16.8h, v16.8h, v19.8h
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addp v17.8h, v17.8h, v20.8h
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addp v18.8h, v18.8h, v21.8h
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// calculate average
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add v16.8h, v16.8h, v5.8h
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add v17.8h, v17.8h, v6.8h
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add v18.8h, v18.8h, v7.8h
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ushr v16.8h, v16.8h, #2
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ushr v17.8h, v17.8h, #2
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ushr v18.8h, v18.8h, #2
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// calculate U and V values
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rgbconv16 v28, v16, v17, v18, BU, GU, RU // v28 = U
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rgbconv16 v29, v16, v17, v18, BV, GV, RV // v29 = V
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// add offsets and narrow all values
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addhn v24.8b, v24.8h, Y_OFFSET.8h
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addhn v25.8b, v25.8h, Y_OFFSET.8h
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addhn v26.8b, v26.8h, Y_OFFSET.8h
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addhn v27.8b, v27.8h, Y_OFFSET.8h
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addhn v28.8b, v28.8h, UV_OFFSET.8h
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addhn v29.8b, v29.8h, UV_OFFSET.8h
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subs w15, w15, #16
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// store output
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st1 {v24.8b, v25.8b}, [x1], #16 // store ydst1
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st1 {v26.8b, v27.8b}, [x11], #16 // store ydst2
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st1 {v28.8b}, [x2], #8 // store udst
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st1 {v29.8b}, [x3], #8 // store vdst
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b.gt 2b
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subs w5, w5, #2
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// row += 2
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add x0, x0, x14 // src1 += srcPadding
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add x10, x10, x14 // src2 += srcPadding
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add x1, x1, x6 // ydst1 += lumPadding
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add x11, x11, x6 // ydst2 += lumPadding
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add x2, x2, x7 // udst += chromPadding
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add x3, x3, x7 // vdst += chromPadding
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b.gt 1b
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ret
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endfunc
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// void ff_interleave_bytes_neon(const uint8_t *src1, const uint8_t *src2,
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// uint8_t *dest, int width, int height,
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// int src1Stride, int src2Stride, int dstStride);
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