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swscale: fix overflows in output of RGB48 pixels.
For certain types of filters where the intermediate sum of coefficients can go above the fixed-point equivalent of 1.0 in the middle of a filter, the sum of a 31-bit calculation can overflow in both directions and can thus not be represented in a 32-bit signed or unsigned integer. To work around this, we subtract 0x40000000 from a signed integer base, so that we're halfway signed/unsigned, which makes it fit even if it overflows. After the filter finishes, we add the scaled bias back after a shift. We use the same trick for 16-bit bpc YUV output routines. Signed-off-by: Mans Rullgard <mans@mansr.com>
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@ -754,8 +754,8 @@ yuv2rgb48_X_c_template(SwsContext *c, const int16_t *lumFilter,
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for (i = 0; i < (dstW >> 1); i++) {
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int j;
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int Y1 = 0;
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int Y2 = 0;
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int Y1 = -0x40000000;
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int Y2 = -0x40000000;
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int U = -128 << 23; // 19
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int V = -128 << 23;
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int R, G, B;
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@ -771,7 +771,9 @@ yuv2rgb48_X_c_template(SwsContext *c, const int16_t *lumFilter,
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// 8bit: 12+15=27; 16-bit: 12+19=31
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Y1 >>= 14; // 10
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Y1 += 0x10000;
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Y2 >>= 14;
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Y2 += 0x10000;
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U >>= 14;
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V >>= 14;
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