mirror of https://git.ffmpeg.org/ffmpeg.git
Merge commit 'a9b04b2c43f95cc17c2291f83c27a3119471d986'
* commit 'a9b04b2c43f95cc17c2291f83c27a3119471d986': tree.h: K&R formatting and typo cosmetics Merged-by: Michael Niedermayer <michaelni@gmx.at>
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bc47d126bf
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@ -34,10 +34,10 @@
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* @addtogroup lavu_tree AVTree
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* @addtogroup lavu_tree AVTree
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* @ingroup lavu_data
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* @ingroup lavu_data
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*
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*
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* Low complexity tree container
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* Low-complexity tree container
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*
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*
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* Insertion, removal, finding equal, largest which is smaller than and
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* Insertion, removal, finding equal, largest which is smaller than and
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* smallest which is larger than, all have O(log n) worst case complexity.
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* smallest which is larger than, all have O(log n) worst-case complexity.
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* @{
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* @{
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*/
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*/
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@ -56,10 +56,11 @@ struct AVTreeNode *av_tree_node_alloc(void);
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* @param next If next is not NULL, then next[0] will contain the previous
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* @param next If next is not NULL, then next[0] will contain the previous
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* element and next[1] the next element. If either does not exist,
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* element and next[1] the next element. If either does not exist,
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* then the corresponding entry in next is unchanged.
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* then the corresponding entry in next is unchanged.
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* @return An element with cmp(key, elem)==0 or NULL if no such element exists in
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* @return An element with cmp(key, elem) == 0 or NULL if no such element
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* the tree.
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* exists in the tree.
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*/
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*/
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void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]);
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void *av_tree_find(const struct AVTreeNode *root, void *key,
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int (*cmp)(void *key, const void *b), void *next[2]);
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/**
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/**
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* Insert or remove an element.
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* Insert or remove an element.
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@ -83,11 +84,17 @@ void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *ke
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* lower overhead compared to many malloced elements.
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* lower overhead compared to many malloced elements.
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* You might want to define a function like:
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* You might want to define a function like:
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* @code
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* @code
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* void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
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* void *tree_insert(struct AVTreeNode **rootp, void *key,
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* if(!*next) *next= av_mallocz(av_tree_node_size);
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* int (*cmp)(void *key, const void *b),
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* AVTreeNode **next)
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* {
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* if (!*next)
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* *next = av_mallocz(av_tree_node_size);
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* return av_tree_insert(rootp, key, cmp, next);
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* return av_tree_insert(rootp, key, cmp, next);
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* }
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* }
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* void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){
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* void *tree_remove(struct AVTreeNode **rootp, void *key,
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* int (*cmp)(void *key, const void *b, AVTreeNode **next))
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* {
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* av_freep(next);
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* av_freep(next);
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* return av_tree_insert(rootp, key, cmp, next);
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* return av_tree_insert(rootp, key, cmp, next);
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* }
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* }
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@ -98,7 +105,10 @@ void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *ke
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* Which one it is depends on the tree state and the implementation. You
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* Which one it is depends on the tree state and the implementation. You
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* should make no assumptions that it's one or the other in the code.
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* should make no assumptions that it's one or the other in the code.
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*/
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*/
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void *av_tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), struct AVTreeNode **next);
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void *av_tree_insert(struct AVTreeNode **rootp, void *key,
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int (*cmp)(void *key, const void *b),
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struct AVTreeNode **next);
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void av_tree_destroy(struct AVTreeNode *t);
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void av_tree_destroy(struct AVTreeNode *t);
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/**
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/**
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@ -111,7 +121,9 @@ void av_tree_destroy(struct AVTreeNode *t);
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* @note The cmp function should use the same ordering used to construct the
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* @note The cmp function should use the same ordering used to construct the
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* tree.
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* tree.
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*/
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*/
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void av_tree_enumerate(struct AVTreeNode *t, void *opaque, int (*cmp)(void *opaque, void *elem), int (*enu)(void *opaque, void *elem));
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void av_tree_enumerate(struct AVTreeNode *t, void *opaque,
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int (*cmp)(void *opaque, void *elem),
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int (*enu)(void *opaque, void *elem));
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/**
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/**
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* @}
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* @}
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