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avcodec/nvenc: refcount input frame mappings
If some logic like vsync in ffmpeg.c duplicates frames, it might pass the same frame twice, which will result in a crash due it being effectively mapped and unmapped twice. Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
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a026a3efae
commit
bbe1b21022
@ -1389,12 +1389,9 @@ av_cold int ff_nvenc_encode_close(AVCodecContext *avctx)
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av_fifo_freep(&ctx->unused_surface_queue);
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if (ctx->surfaces && (avctx->pix_fmt == AV_PIX_FMT_CUDA || avctx->pix_fmt == AV_PIX_FMT_D3D11)) {
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for (i = 0; i < ctx->nb_surfaces; ++i) {
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if (ctx->surfaces[i].input_surface) {
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p_nvenc->nvEncUnmapInputResource(ctx->nvencoder, ctx->surfaces[i].in_map.mappedResource);
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}
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}
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for (i = 0; i < ctx->nb_registered_frames; i++) {
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if (ctx->registered_frames[i].mapped)
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p_nvenc->nvEncUnmapInputResource(ctx->nvencoder, ctx->registered_frames[i].in_map.mappedResource);
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if (ctx->registered_frames[i].regptr)
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p_nvenc->nvEncUnregisterResource(ctx->nvencoder, ctx->registered_frames[i].regptr);
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}
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@ -1629,19 +1626,23 @@ static int nvenc_upload_frame(AVCodecContext *avctx, const AVFrame *frame,
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if (res < 0)
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return res;
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nvenc_frame->in_map.version = NV_ENC_MAP_INPUT_RESOURCE_VER;
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nvenc_frame->in_map.registeredResource = ctx->registered_frames[reg_idx].regptr;
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nv_status = p_nvenc->nvEncMapInputResource(ctx->nvencoder, &nvenc_frame->in_map);
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if (nv_status != NV_ENC_SUCCESS) {
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av_frame_unref(nvenc_frame->in_ref);
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return nvenc_print_error(avctx, nv_status, "Error mapping an input resource");
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if (!ctx->registered_frames[reg_idx].mapped) {
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ctx->registered_frames[reg_idx].in_map.version = NV_ENC_MAP_INPUT_RESOURCE_VER;
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ctx->registered_frames[reg_idx].in_map.registeredResource = ctx->registered_frames[reg_idx].regptr;
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nv_status = p_nvenc->nvEncMapInputResource(ctx->nvencoder, &ctx->registered_frames[reg_idx].in_map);
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if (nv_status != NV_ENC_SUCCESS) {
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av_frame_unref(nvenc_frame->in_ref);
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return nvenc_print_error(avctx, nv_status, "Error mapping an input resource");
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}
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}
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ctx->registered_frames[reg_idx].mapped = 1;
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ctx->registered_frames[reg_idx].mapped += 1;
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nvenc_frame->reg_idx = reg_idx;
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nvenc_frame->input_surface = nvenc_frame->in_map.mappedResource;
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nvenc_frame->format = nvenc_frame->in_map.mappedBufferFmt;
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nvenc_frame->input_surface = ctx->registered_frames[reg_idx].in_map.mappedResource;
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nvenc_frame->format = ctx->registered_frames[reg_idx].in_map.mappedBufferFmt;
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nvenc_frame->pitch = frame->linesize[0];
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return 0;
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} else {
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NV_ENC_LOCK_INPUT_BUFFER lockBufferParams = { 0 };
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@ -1793,9 +1794,15 @@ static int process_output_surface(AVCodecContext *avctx, AVPacket *pkt, NvencSur
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if (avctx->pix_fmt == AV_PIX_FMT_CUDA || avctx->pix_fmt == AV_PIX_FMT_D3D11) {
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p_nvenc->nvEncUnmapInputResource(ctx->nvencoder, tmpoutsurf->in_map.mappedResource);
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ctx->registered_frames[tmpoutsurf->reg_idx].mapped -= 1;
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if (ctx->registered_frames[tmpoutsurf->reg_idx].mapped == 0) {
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p_nvenc->nvEncUnmapInputResource(ctx->nvencoder, ctx->registered_frames[tmpoutsurf->reg_idx].in_map.mappedResource);
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} else if (ctx->registered_frames[tmpoutsurf->reg_idx].mapped < 0) {
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res = AVERROR_BUG;
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goto error;
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}
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av_frame_unref(tmpoutsurf->in_ref);
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ctx->registered_frames[tmpoutsurf->reg_idx].mapped = 0;
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tmpoutsurf->input_surface = NULL;
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}
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@ -44,7 +44,6 @@ typedef struct NvencSurface
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{
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NV_ENC_INPUT_PTR input_surface;
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AVFrame *in_ref;
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NV_ENC_MAP_INPUT_RESOURCE in_map;
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int reg_idx;
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int width;
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int height;
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@ -131,6 +130,7 @@ typedef struct NvencContext
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int ptr_index;
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NV_ENC_REGISTERED_PTR regptr;
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int mapped;
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NV_ENC_MAP_INPUT_RESOURCE in_map;
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} registered_frames[MAX_REGISTERED_FRAMES];
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int nb_registered_frames;
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