avdevice/pulse_audio_dec: reduce default fragment size

Reduces default fragment size from the pulse audio default of 2 sec to 50 ms.
This also has an effect on the size of the returned frames, which will be
around 50 ms as well, making timestamps more accurate.

This should fix the regression in ticket #9776.

Pulseaudio timestamps for monitor sources are still pretty inaccurate for me,
but I don't see how else should we query latencies from the library.

Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
Marton Balint 2022-06-11 19:59:32 +02:00
parent b83032899a
commit b67ca8a7a5
2 changed files with 8 additions and 3 deletions

View File

@ -1292,8 +1292,8 @@ Specify the channels in use, by default 2 (stereo) is set.
Specify the number of bytes per frame, by default it is set to 1024.
@item fragment_size
Specify the minimal buffering fragment in PulseAudio, it will affect the
audio latency. By default it is unset.
Specify the size in bytes of the minimal buffering fragment in PulseAudio, it
will affect the audio latency. By default it is set to 50 ms amount of data.
@item wallclock
Set the initial PTS using the current time. Default is 1.

View File

@ -162,7 +162,12 @@ static av_cold int pulse_read_header(AVFormatContext *s)
return AVERROR(ENOMEM);
}
attr.fragsize = pd->fragment_size;
if (pd->fragment_size == -1) {
// 50 ms fragments/latency by default seem good enough
attr.fragsize = pa_frame_size(&ss) * (pd->sample_rate / 20);
} else {
attr.fragsize = pd->fragment_size;
}
if (s->url[0] != '\0' && strcmp(s->url, "default"))
device = s->url;