diracdec: don't call ff_emulated_edge_mc_8 directly

Use the videodsp function pointer instead.

Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
James Almer 2014-07-15 22:37:25 -03:00 committed by Michael Niedermayer
parent f00bb086cb
commit b67a0e99ee
1 changed files with 7 additions and 7 deletions

View File

@ -38,7 +38,7 @@
#include "dirac_dwt.h" #include "dirac_dwt.h"
#include "dirac.h" #include "dirac.h"
#include "diracdsp.h" #include "diracdsp.h"
#include "videodsp.h" // for ff_emulated_edge_mc_8 #include "videodsp.h"
/** /**
* The spec limits the number of wavelet decompositions to 4 for both * The spec limits the number of wavelet decompositions to 4 for both
@ -73,8 +73,6 @@
*/ */
#define DELAYED_PIC_REF 4 #define DELAYED_PIC_REF 4
#define ff_emulated_edge_mc ff_emulated_edge_mc_8 /* Fix: change the calls to this function regarding bit depth */
#define CALC_PADDING(size, depth) \ #define CALC_PADDING(size, depth) \
(((size + (1 << depth) - 1) >> depth) << depth) (((size + (1 << depth) - 1) >> depth) << depth)
@ -138,6 +136,7 @@ typedef struct Plane {
typedef struct DiracContext { typedef struct DiracContext {
AVCodecContext *avctx; AVCodecContext *avctx;
MpegvideoEncDSPContext mpvencdsp; MpegvideoEncDSPContext mpvencdsp;
VideoDSPContext vdsp;
DiracDSPContext diracdsp; DiracDSPContext diracdsp;
GetBitContext gb; GetBitContext gb;
dirac_source_params source; dirac_source_params source;
@ -425,6 +424,7 @@ static av_cold int dirac_decode_init(AVCodecContext *avctx)
ff_diracdsp_init(&s->diracdsp); ff_diracdsp_init(&s->diracdsp);
ff_mpegvideoencdsp_init(&s->mpvencdsp, avctx); ff_mpegvideoencdsp_init(&s->mpvencdsp, avctx);
ff_videodsp_init(&s->vdsp, 8);
for (i = 0; i < MAX_FRAMES; i++) { for (i = 0; i < MAX_FRAMES; i++) {
s->all_frames[i].avframe = av_frame_alloc(); s->all_frames[i].avframe = av_frame_alloc();
@ -1451,7 +1451,7 @@ static int mc_subpel(DiracContext *s, DiracBlock *block, const uint8_t *src[5],
y + p->yblen > p->height+EDGE_WIDTH/2 || y + p->yblen > p->height+EDGE_WIDTH/2 ||
x < 0 || y < 0) { x < 0 || y < 0) {
for (i = 0; i < nplanes; i++) { for (i = 0; i < nplanes; i++) {
ff_emulated_edge_mc(s->edge_emu_buffer[i], src[i], s->vdsp.emulated_edge_mc(s->edge_emu_buffer[i], src[i],
p->stride, p->stride, p->stride, p->stride,
p->xblen, p->yblen, x, y, p->xblen, p->yblen, x, y,
p->width+EDGE_WIDTH/2, p->height+EDGE_WIDTH/2); p->width+EDGE_WIDTH/2, p->height+EDGE_WIDTH/2);