psxstr: set channel layout

This commit is contained in:
Justin Ruggles 2012-04-07 17:56:19 -04:00
parent c9759eb426
commit b5e3e77711
1 changed files with 8 additions and 1 deletions

View File

@ -29,6 +29,7 @@
* RIFF headers, followed by CD sectors.
*/
#include "libavutil/channel_layout.h"
#include "libavutil/intreadwrite.h"
#include "avformat.h"
#include "internal.h"
@ -219,7 +220,13 @@ static int str_read_packet(AVFormatContext *s,
st->codec->codec_type = AVMEDIA_TYPE_AUDIO;
st->codec->codec_id = AV_CODEC_ID_ADPCM_XA;
st->codec->codec_tag = 0; /* no fourcc */
st->codec->channels = (fmt&1)?2:1;
if (fmt & 1) {
st->codec->channels = 2;
st->codec->channel_layout = AV_CH_LAYOUT_STEREO;
} else {
st->codec->channels = 1;
st->codec->channel_layout = AV_CH_LAYOUT_MONO;
}
st->codec->sample_rate = (fmt&4)?18900:37800;
// st->codec->bit_rate = 0; //FIXME;
st->codec->block_align = 128;