diff --git a/libavfilter/vf_v360.c b/libavfilter/vf_v360.c index 6b0d8b21ae..e946135f75 100644 --- a/libavfilter/vf_v360.c +++ b/libavfilter/vf_v360.c @@ -52,6 +52,7 @@ typedef struct ThreadData { #define OFFSET(x) offsetof(V360Context, x) #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM +#define TFLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM static const AVOption v360_options[] = { { "input", "set input projection", OFFSET(in), AV_OPT_TYPE_INT, {.i64=EQUIRECTANGULAR}, 0, NB_PROJECTIONS-1, FLAGS, "in" }, @@ -122,27 +123,27 @@ static const AVOption v360_options[] = { {"out_forder", "output cubemap face order", OFFSET(out_forder), AV_OPT_TYPE_STRING, {.str="rludfb"}, 0, NB_DIRECTIONS-1, FLAGS, "out_forder"}, { "in_frot", "input cubemap face rotation", OFFSET(in_frot), AV_OPT_TYPE_STRING, {.str="000000"}, 0, NB_DIRECTIONS-1, FLAGS, "in_frot"}, { "out_frot", "output cubemap face rotation",OFFSET(out_frot), AV_OPT_TYPE_STRING, {.str="000000"}, 0, NB_DIRECTIONS-1, FLAGS, "out_frot"}, - { "in_pad", "percent input cubemap pads", OFFSET(in_pad), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 1.f, FLAGS, "in_pad"}, - { "out_pad", "percent output cubemap pads", OFFSET(out_pad), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 1.f, FLAGS, "out_pad"}, - { "fin_pad", "fixed input cubemap pads", OFFSET(fin_pad), AV_OPT_TYPE_INT, {.i64=0}, 0, 100, FLAGS, "fin_pad"}, - { "fout_pad", "fixed output cubemap pads", OFFSET(fout_pad), AV_OPT_TYPE_INT, {.i64=0}, 0, 100, FLAGS, "fout_pad"}, - { "yaw", "yaw rotation", OFFSET(yaw), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180.f, 180.f, FLAGS, "yaw"}, - { "pitch", "pitch rotation", OFFSET(pitch), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180.f, 180.f, FLAGS, "pitch"}, - { "roll", "roll rotation", OFFSET(roll), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180.f, 180.f, FLAGS, "roll"}, - { "rorder", "rotation order", OFFSET(rorder), AV_OPT_TYPE_STRING, {.str="ypr"}, 0, 0, FLAGS, "rorder"}, - { "h_fov", "horizontal field of view", OFFSET(h_fov), AV_OPT_TYPE_FLOAT, {.dbl=90.f}, 0.00001f, 360.f, FLAGS, "h_fov"}, - { "v_fov", "vertical field of view", OFFSET(v_fov), AV_OPT_TYPE_FLOAT, {.dbl=45.f}, 0.00001f, 360.f, FLAGS, "v_fov"}, - { "d_fov", "diagonal field of view", OFFSET(d_fov), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 360.f, FLAGS, "d_fov"}, - { "h_flip", "flip out video horizontally", OFFSET(h_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "h_flip"}, - { "v_flip", "flip out video vertically", OFFSET(v_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "v_flip"}, - { "d_flip", "flip out video indepth", OFFSET(d_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "d_flip"}, - { "ih_flip", "flip in video horizontally", OFFSET(ih_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "ih_flip"}, - { "iv_flip", "flip in video vertically", OFFSET(iv_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "iv_flip"}, + { "in_pad", "percent input cubemap pads", OFFSET(in_pad), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 1.f,TFLAGS, "in_pad"}, + { "out_pad", "percent output cubemap pads", OFFSET(out_pad), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 1.f,TFLAGS, "out_pad"}, + { "fin_pad", "fixed input cubemap pads", OFFSET(fin_pad), AV_OPT_TYPE_INT, {.i64=0}, 0, 100,TFLAGS, "fin_pad"}, + { "fout_pad", "fixed output cubemap pads", OFFSET(fout_pad), AV_OPT_TYPE_INT, {.i64=0}, 0, 100,TFLAGS, "fout_pad"}, + { "yaw", "yaw rotation", OFFSET(yaw), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180.f, 180.f,TFLAGS, "yaw"}, + { "pitch", "pitch rotation", OFFSET(pitch), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180.f, 180.f,TFLAGS, "pitch"}, + { "roll", "roll rotation", OFFSET(roll), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180.f, 180.f,TFLAGS, "roll"}, + { "rorder", "rotation order", OFFSET(rorder), AV_OPT_TYPE_STRING, {.str="ypr"}, 0, 0,TFLAGS, "rorder"}, + { "h_fov", "horizontal field of view", OFFSET(h_fov), AV_OPT_TYPE_FLOAT, {.dbl=90.f}, 0.00001f, 360.f,TFLAGS, "h_fov"}, + { "v_fov", "vertical field of view", OFFSET(v_fov), AV_OPT_TYPE_FLOAT, {.dbl=45.f}, 0.00001f, 360.f,TFLAGS, "v_fov"}, + { "d_fov", "diagonal field of view", OFFSET(d_fov), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 360.f,TFLAGS, "d_fov"}, + { "h_flip", "flip out video horizontally", OFFSET(h_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1,TFLAGS, "h_flip"}, + { "v_flip", "flip out video vertically", OFFSET(v_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1,TFLAGS, "v_flip"}, + { "d_flip", "flip out video indepth", OFFSET(d_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1,TFLAGS, "d_flip"}, + { "ih_flip", "flip in video horizontally", OFFSET(ih_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1,TFLAGS, "ih_flip"}, + { "iv_flip", "flip in video vertically", OFFSET(iv_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1,TFLAGS, "iv_flip"}, { "in_trans", "transpose video input", OFFSET(in_transpose), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "in_transpose"}, { "out_trans", "transpose video output", OFFSET(out_transpose), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "out_transpose"}, - { "ih_fov", "input horizontal field of view",OFFSET(ih_fov), AV_OPT_TYPE_FLOAT, {.dbl=90.f}, 0.00001f, 360.f, FLAGS, "ih_fov"}, - { "iv_fov", "input vertical field of view", OFFSET(iv_fov), AV_OPT_TYPE_FLOAT, {.dbl=45.f}, 0.00001f, 360.f, FLAGS, "iv_fov"}, - { "id_fov", "input diagonal field of view", OFFSET(id_fov), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 360.f, FLAGS, "id_fov"}, + { "ih_fov", "input horizontal field of view",OFFSET(ih_fov), AV_OPT_TYPE_FLOAT, {.dbl=90.f}, 0.00001f, 360.f,TFLAGS, "ih_fov"}, + { "iv_fov", "input vertical field of view", OFFSET(iv_fov), AV_OPT_TYPE_FLOAT, {.dbl=45.f}, 0.00001f, 360.f,TFLAGS, "iv_fov"}, + { "id_fov", "input diagonal field of view", OFFSET(id_fov), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 360.f,TFLAGS, "id_fov"}, {"alpha_mask", "build mask in alpha plane", OFFSET(alpha), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "alpha"}, { NULL } }; @@ -3082,18 +3083,22 @@ static inline void mirror(const float *modifier, float *vec) static int allocate_plane(V360Context *s, int sizeof_uv, int sizeof_ker, int sizeof_mask, int p) { - s->u[p] = av_calloc(s->uv_linesize[p] * s->pr_height[p], sizeof_uv); - s->v[p] = av_calloc(s->uv_linesize[p] * s->pr_height[p], sizeof_uv); + if (!s->u[p]) + s->u[p] = av_calloc(s->uv_linesize[p] * s->pr_height[p], sizeof_uv); + if (!s->v[p]) + s->v[p] = av_calloc(s->uv_linesize[p] * s->pr_height[p], sizeof_uv); if (!s->u[p] || !s->v[p]) return AVERROR(ENOMEM); if (sizeof_ker) { - s->ker[p] = av_calloc(s->uv_linesize[p] * s->pr_height[p], sizeof_ker); + if (!s->ker[p]) + s->ker[p] = av_calloc(s->uv_linesize[p] * s->pr_height[p], sizeof_ker); if (!s->ker[p]) return AVERROR(ENOMEM); } if (sizeof_mask && !p) { - s->mask = av_calloc(s->pr_width[p] * s->pr_height[p], sizeof_mask); + if (!s->mask) + s->mask = av_calloc(s->pr_width[p] * s->pr_height[p], sizeof_mask); if (!s->mask) return AVERROR(ENOMEM); } @@ -3565,6 +3570,9 @@ static int config_output(AVFilterLink *outlink) FFSWAP(int, w, h); } + s->width = w; + s->height = h; + if (s->d_fov > 0.f) fov_from_dfov(s->out, s->d_fov, w, h, &s->h_fov, &s->v_fov); @@ -3656,6 +3664,18 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in) return ff_filter_frame(outlink, out); } +static int process_command(AVFilterContext *ctx, const char *cmd, const char *args, + char *res, int res_len, int flags) +{ + int ret; + + ret = ff_filter_process_command(ctx, cmd, args, res, res_len, flags); + if (ret < 0) + return ret; + + return config_output(ctx->outputs[0]); +} + static av_cold void uninit(AVFilterContext *ctx) { V360Context *s = ctx->priv; @@ -3696,4 +3716,5 @@ AVFilter ff_vf_v360 = { .outputs = outputs, .priv_class = &v360_class, .flags = AVFILTER_FLAG_SLICE_THREADS, + .process_command = process_command, };