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Use better table heading names in the supported formats tables.
Originally committed as revision 15432 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -40,7 +40,7 @@ FFmpeg supports the following file formats through the @code{libavformat}
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library:
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@multitable @columnfractions .4 .1 .1 .4
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@item Supported File Format @tab Encoding @tab Decoding @tab Comments
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@item Name @tab Encoding @tab Decoding @tab Comments
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@item 4xm @tab @tab X
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@tab 4X Technologies format, used in some games.
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@item ADTS AAC audio @tab X @tab X
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@ -154,7 +154,7 @@ FFmpeg can read and write images for each frame of a video sequence. The
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following image formats are supported:
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@multitable @columnfractions .4 .1 .1 .4
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@item Supported Image Format @tab Encoding @tab Decoding @tab Comments
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@item Name @tab Encoding @tab Decoding @tab Comments
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@item .Y.U.V @tab X @tab X @tab one raw file per component
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@item animated GIF @tab X @tab X @tab Only uncompressed GIFs are generated.
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@item JPEG @tab X @tab X @tab Progressive JPEG is not supported.
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@ -175,7 +175,7 @@ following image formats are supported:
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@section Video Codecs
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@multitable @columnfractions .4 .1 .1 .4
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@item Supported Codec @tab Encoding @tab Decoding @tab Comments
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@item Name @tab Encoding @tab Decoding @tab Comments
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@item 4X Video @tab @tab X
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@tab Used in certain computer games.
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@item American Laser Games Video @tab @tab X
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@ -333,7 +333,7 @@ following image formats are supported:
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@section Audio Codecs
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@multitable @columnfractions .4 .1 .1 .1 .7
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@item Supported Codec @tab Encoding @tab Decoding @tab Comments
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@item Name @tab Encoding @tab Decoding @tab Comments
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@item 4X IMA ADPCM @tab @tab X
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@item 8SVX audio @tab @tab X
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@item AAC @tab X @tab X
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