vdpau: wrap codec specific functions in appropiate #ifs

Fixes linking when only a subset of the deprecated vdpau decoders is
enabled.
This commit is contained in:
Janne Grunau 2013-03-26 22:47:29 +01:00
parent 757d85868b
commit b247253929
1 changed files with 12 additions and 0 deletions

View File

@ -48,6 +48,9 @@ int ff_vdpau_common_start_frame(AVCodecContext *avctx,
return 0;
}
#if CONFIG_H263_VDPAU_HWACCEL || CONFIG_MPEG1_VDPAU_HWACCEL || \
CONFIG_MPEG2_VDPAU_HWACCEL || CONFIG_MPEG4_VDPAU_HWACCEL || \
CONFIG_VC1_VDPAU_HWACCEL || CONFIG_WMV3_VDPAU_HWACCEL
int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
{
AVVDPAUContext *hwctx = avctx->hwaccel_context;
@ -62,6 +65,7 @@ int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
return 0;
}
#endif
int ff_vdpau_add_buffer(AVCodecContext *avctx,
const uint8_t *buf, uint32_t size)
@ -170,6 +174,7 @@ void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size)
render->bitstream_buffers_used++;
}
#if CONFIG_H264_VDPAU_DECODER
void ff_vdpau_h264_picture_start(H264Context *h)
{
struct vdpau_render_state *render;
@ -230,7 +235,9 @@ void ff_vdpau_h264_picture_complete(H264Context *h)
ff_h264_draw_horiz_band(h, 0, h->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* CONFIG_H264_VDPAU_DECODER */
#if CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER
void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
int buf_size, int slice_count)
{
@ -287,7 +294,9 @@ void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER */
#if CONFIG_VC1_VDPAU_DECODER
void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
int buf_size)
{
@ -356,7 +365,9 @@ void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* (CONFIG_VC1_VDPAU_DECODER */
#if CONFIG_MPEG4_VDPAU_DECODER
void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
int buf_size)
{
@ -410,5 +421,6 @@ void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* CONFIG_MPEG4_VDPAU_DECODER */
/* @}*/