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mlp_parser: account for AVCodecContext.request_channels when setting the channel layout.
Allows users to configure the output based on what's actually decoded, rather than the full native layout. Signed-off-by: Justin Ruggles <justin.ruggles@gmail.com>
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@ -322,11 +322,23 @@ static int mlp_parse(AVCodecParserContext *s,
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if (mh.stream_type == 0xbb) {
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/* MLP stream */
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avctx->channels = mh.channels_mlp;
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avctx->channel_layout = mh.channel_layout_mlp;
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if (avctx->request_channels > 0 && avctx->request_channels <= 2 &&
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mh.num_substreams > 1) {
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avctx->channels = 2;
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avctx->channel_layout = AV_CH_LAYOUT_STEREO;
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} else {
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avctx->channels = mh.channels_mlp;
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avctx->channel_layout = mh.channel_layout_mlp;
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}
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} else { /* mh.stream_type == 0xba */
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/* TrueHD stream */
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if (mh.channels_thd_stream2) {
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if (avctx->request_channels > 0 && avctx->request_channels <= 2 &&
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mh.num_substreams > 1) {
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avctx->channels = 2;
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avctx->channel_layout = AV_CH_LAYOUT_STEREO;
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} else if (mh.channels_thd_stream2 &&
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(avctx->request_channels <= 0 ||
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avctx->request_channels > mh.channels_thd_stream1)) {
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avctx->channels = mh.channels_thd_stream2;
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avctx->channel_layout = mh.channel_layout_thd_stream2;
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} else {
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