mov: Fix checking layout and loading padding for cubemaps

This commit is contained in:
Vittorio Giovara 2017-03-07 17:29:52 -05:00
parent 1afd246960
commit ac8c72f8f1
1 changed files with 7 additions and 1 deletions

View File

@ -4635,7 +4635,7 @@ static int mov_read_sv3d(MOVContext *c, AVIOContext *pb, MOVAtom atom)
{
AVStream *st;
MOVStreamContext *sc;
int size;
int size, layout;
int32_t yaw, pitch, roll;
size_t l = 0, t = 0, r = 0, b = 0;
size_t padding = 0;
@ -4699,6 +4699,12 @@ static int mov_read_sv3d(MOVContext *c, AVIOContext *pb, MOVAtom atom)
avio_skip(pb, 4); /* version + flags */
switch (tag) {
case MKTAG('c','b','m','p'):
layout = avio_rb32(pb);
if (layout) {
av_log(c->fc, AV_LOG_WARNING,
"Unsupported cubemap layout %d\n", layout);
return 0;
}
projection = AV_SPHERICAL_CUBEMAP;
padding = avio_rb32(pb);
break;